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Topic Starter |
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Latest Post |
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2845 |
04-06-2009 at 09:48 PM by Samuel |
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 | A multiple question poll |
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2740 |
04-16-2009 at 03:56 PM by eb0ny |
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 | [Visual, RPG 2.1] works similarly to _MyColor |
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3045 |
11-07-2025 at 01:20 AM by Nuntar |
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 | running turn 0 commands when you press Alt |
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2707 |
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 | and maybe _PlayerRole |
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3073 |
04-29-2009 at 12:20 PM by rman |
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 | We need more than one type |
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3254 |
10-22-2009 at 12:35 PM by Nuntar |
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2598 |
07-20-2009 at 12:26 PM by rman |
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 | [Game logic] Problem solved. Nevermind this thread. |
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3139 |
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 | wherein I submit a sensible feature request |
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3173 |
03-12-2011 at 07:54 PM by mrimer |
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2940 |
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2495 |
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 | [Visual, ] |
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3027 |
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 | Also make them out of 1,000 instead of 100 |
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3056 |
01-18-2016 at 02:36 PM by mrimer |
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2675 |
03-05-2016 at 03:24 PM by mrimer |
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 | [Game logic, ] |
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2956 |
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2841 |
03-05-2016 at 03:24 PM by mrimer |
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 | [Interface] Like Plates and Orbs, but actually serious |
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3109 |
10-29-2020 at 09:45 PM by mrimer |
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 | [Game logic, ] Additional type of customization |
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1091 |
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 | [Visual, ] |
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1048 |
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 | [Game logic, RPG 2.0] Configurable beam damage |
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1576 |
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 | [Interface, RPG 2.0] |
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1006 |
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 | [Interface, RPG 2.0] |
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192 |
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 | [Interface, RPG 2.0] |
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244 |
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177 |
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 | [Game logic, RPG 2.0] Compatibility or clarity |
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274 |
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 | [Interface, ] |
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3349 |
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 | [Game logic, ] Repurposing of _MySword |
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3136 |
06-21-2023 at 03:59 PM by mrimer |
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 | [Game logic] |
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2859 |
11-23-2020 at 07:26 PM by mrimer |
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2732 |
09-22-2008 at 03:55 PM by NiroZ |
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2400 |
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