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Caravel Forum : DROD RPG Boards : RPG Feature Requests : On pathmapping
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zex20913
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icon On pathmapping (0)  
Currently, the pathmap finds the shortest path and attempts to travel along that path, regardless of monsters in the way. I would prefer to have the pathmap find the shortest path *without obstacles/monsters*, and travel that. Specifically, in a room like level 5, 2E. Pathmapping to the north of the room makes one go through the monster, even if the door is open below it.

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09-13-2008 at 01:53 PM
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Beef Row
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icon Re: On pathmapping (0)  
quote:
zex20913 wrote:
Currently, the pathmap finds the shortest path and attempts to travel along that path, regardless of monsters in the way. I would prefer to have the pathmap find the shortest path *without obstacles/monsters*, and travel that. Specifically, in a room like level 5, 2E. Pathmapping to the north of the room makes one go through the monster, even if the door is open below it.


Without monsters should also mean no suprise stabbing triggered fights along the way. You shouldn't have to predict what the exact pathmap will be and then align your sword to get safely through it.

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09-13-2008 at 02:07 PM
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Daneel
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icon Re: On pathmapping (0)  
I'd also prefer to have the option to set it so that I can travel to the next room without having to click twice.
09-13-2008 at 02:44 PM
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rman
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Daneel wrote: I'd also prefer to have the option to set it so that I can travel to the next room without having to click twice.


Agree. (just can't say anything more)

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09-13-2008 at 02:51 PM
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Someone Else
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icon Re: On pathmapping (0)  
You can press Ctrl+direction.
09-13-2008 at 05:31 PM
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