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Trickster
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Emojk wrote:
Last night I dreamt the TSS demo had been released. The first screen led to a secret room built in four dimensions: each time the player made a move, the whole screen (except Beethro) slid in one orthogonal direction...
Now I want to see this room very bad.
0) Miegakure: someday.

1) Schröedinger's Cat: also someday.

2) I had a 4D Drod hold design prepped (81 rooms arranged in a tesseract) but gave up the idea once I discovered others were working on a similar concept.

3) Also I am somehow avoiding spoilers still so please be discreet fellow drodiots. Or, failing that, try to be discrete instead (let all of your subsets be clopen).

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[Last edited by Trickster at 06-14-2014 01:33 AM]
06-14-2014 at 01:29 AM
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seb1705
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99.7 ,100% strongly, it looks to move too
06-16-2014 at 05:21 PM
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mrimer
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Whoa! A 4-D DROD game would be wild. ;)

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06-16-2014 at 06:30 PM
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Dischorran
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Trickster wrote:
2) I had a 4D Drod hold design prepped (81 rooms arranged in a tesseract) but gave up the idea once I discovered others were working on a similar concept.
Eh, Hypercube was quickly and loosely constructed. Plenty of life left in the idea.

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06-16-2014 at 10:38 PM
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Trickster
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Dischorran wrote:
Trickster wrote:
2) I had a 4D Drod hold design prepped (81 rooms arranged in a tesseract) but gave up the idea once I discovered others were working on a similar concept.
Eh, Hypercube was quickly and loosely constructed. Plenty of life left in the idea.
I've thought about doing a simple maze hold with it. I like maze holds but I also like gel so that kinda tells you something.

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06-16-2014 at 11:07 PM
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The spitemaster
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Trickster do this: 4D Maze in RPG with trapdoors.

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06-16-2014 at 11:33 PM
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Trickster
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The spitemaster wrote:
Trickster do this: 4D Maze in RPG with trapdoors.
Can you get trap doors to teleport the player in RPG? It's been too long for me to remember. (Or maybe you just want more RPG holds, which is still a good thing.)

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06-17-2014 at 06:02 AM
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The spitemaster
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Wait for Beethro at location -> Goto level entrance is the only way that I can think of doing it. Clunky but still works.

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06-17-2014 at 06:27 AM
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Trickster
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The spitemaster wrote:
Wait for Beethro at location -> Goto level entrance is the only way that I can think of doing it. Clunky but still works.
Okay, but I'm just wondering why you said RPG with trap doors? Is it because the trap doors are persistent for RPG (which I also do not remember) when they are not for normal-type DROD?

EDIT: basically I am saying I don't get it

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[Last edited by Trickster at 06-17-2014 11:46 AM]
06-17-2014 at 11:43 AM
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