Mattcrampy wrote:
mrimer wrote:
...it is neat, but to think that game concept won the IGF grand prize this year makes me gnash my teeth at the state of gaming today.
How so? It seems like a simple concept with some potential to it, particularly with some cunning level design. Drawing, say, your own catapult would be most entertaining.
Hmm...what does "
simple"
have to do with being the best IGF game of 2008? Are we talking old-school is Teh Win here? Like Space Invaders? Like art deco? And a game with an idea "
with some potential"
in no way means it should even be considered to receive a grand prize...unless everything else is even worse. Were I a judge, I would have said, "
Why don't you get some of that potential into your game and let's see it again for real next year."
But I think I should mount my argument properly in another thread about game play and design.
____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
[Last edited by mrimer at 04-07-2008 05:20 PM]