This is a hold for all the swordless player role fans. Penwielder has crafted a set of lovely puzzles, primarily focusing on the manipulation of monsters, mimics, mirrors, and fegundos.
Despite it's linearity, none of the puzzles had me giving up in frustration, and none are tedious. The 6th, 9th, and 11th island are my personal favourites so far. Also, lots of effort has been spent decorating the hold, and like Detention Complex, each room looks very nice.
Difficulty scales nicely, with the first few puzzles being quite easy, and the later ones much more tough. Overall, I'd give it 7-8 brains.
Haven't rated because I haven't finished - currently stuck on the 15th island, but so far it would gain a 9 for fun.
Overall, this is a fantastic hold (probably Penwielder's best so far), and anyone who has a fairly good grasp of the elements should definitely try this.
[Last edited by da rogu3 at 07-19-2011 09:57 PM]