I just ran into this myself, where using "
Set player weapon Off"
causes disarm and rearm tokens to do nothing (except toggle themselves).
I was expecting "
weapon Off"
to act identically to stepping on a disarm token, and "
weapon On"
to be a rearm token. And
this thread shows that "
If ... Set player weapon Off"
will now return true if player is disarmed by token as well as by script.
What is "
Set player weapon Off"
doing (or not doing) differently than disarm tokens? And is this a bug?
____________________________
he/him
~170th Skywatcher