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Latest Post |
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| A celebration of the new year, ~3 weeks late |
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1999 |
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| Puzzles based on the custom element, "Wheel" |
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3127 |
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| Flaming Fegundos! No, really! |
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| Salvage operation on an ancient project |
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| Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! Traps! |
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13 |
1930 |
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| Remember, this is a sneaking mission. |
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47 |
5459 |
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| A hold about making it to the end |
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28 |
3017 |
07-13-2024 at 10:39 PM by Chaco |
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| 5 1-level holds in 1 hold |
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10 |
1989 |
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| a brand new player character(?!) |
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| Yet another silly custom element |
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4 |
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| A finished custom in an unfinished level |
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| two levels made with the help of "the public" |
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21 |
1150 |
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| Element restriction collab thing |
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17 |
1060 |
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| AKA 'four incomplete levels featuring brand new custom elements' |
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441 |
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16 |
2500 |
08-20-2014 at 11:38 PM by Chaco |
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| My first released hold - I hope it isn't too hard... |
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37 |
6847 |
09-13-2016 at 08:01 PM by bbb |
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| Not a hold, but about exploiting weaknesses in the Slayers logic |
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