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Caravel Forum : DROD Boards : Holds : Confusing Puzzles Building (Assortment of Puzzles)
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7.4/10 (14 votes)
σ 0.72
Author Name:Shendy
Submitted By:Shendy
Hold Name:Confusing Puzzles Building
Theme:Assortment of Puzzles
Author's Difficulty:
Number of Levels:7
Number of Rooms:80
Number of Monsters:597
Version:DROD: The City Beneath (3.3)
High Scores:View High Scores
Hold Karma:1 (+1 / -0)
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File: Confusing Puzzles Building.hold (31.5 KB)
Downloaded 667 times.
License: Other
From: Unspecified
icon Confusing Puzzles Building  
Here's the storyline of the hold (in case if you haven't seen the description):
Beethro was walking across the High Path, delivering a package to the Kingdom of Minerina. However, he had to pass through the Confusing Puzzles Building because the main path to Minerina was blocked.

What can you find in the hold?
In this hold, you can find several easy-medium puzzles. This hold consists of several levels, and is fairly linear.

Hold Credits:
It is available in the hold file, and is in the very first room you visit.
06-27-2012 at 05:05 PM
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Neather2
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icon Re: Confusing Puzzles Building (0)  
This might not be an hold that will change the history of DROD or become a symbol of architecture, but certainly this is the kind of hold that I would never, never get bored to play. The easiness of the puzzles and the variety of the ideas in the levels take part in creating a extraordinarily enjoyable hold, that is exactly the most important thing an Architect should always look for and try to achieve.

So, I'll give this hold 3.5 brains and 8 for fun. :)

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Conspiracy, my new hold, has just been released.

[Last edited by Neather2 at 06-28-2012 06:07 AM]
06-28-2012 at 06:02 AM
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Dischorran
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icon Re: Confusing Puzzles Building (+1)  
This is quite a rarity: a not-too-difficult hold that has excellent craftsmanship! Levels are themed by TCB element and are well laid out and varied, with only a few rooms bordering on tedium. I particularly liked the conquer token use in Briar:3E.

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06-30-2012 at 01:28 AM
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adS
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icon Re: Confusing Puzzles Building (0)  
Congratulations.
This is a very nice hold, indeed.

I don't think the difficulty is as low as 3.5 - I'll give it a 4.5 and a rating of 8.


This is an ideal hold for players who know the basic tricks - as I do :)
I think it is too difficult for beginners.

@fre3d: Your turn :)


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pauca sed matura
07-03-2012 at 10:55 PM
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adS
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icon Re: Confusing Puzzles Building (0)  
Addendum:

Optimizing rooms in this hold is really fun - sometimes frustrating.

fre3d will know what I mean :)

adS

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pauca sed matura
07-11-2012 at 07:12 PM
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fre3d
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icon Re: Confusing Puzzles Building (0)  
quote:
adS wrote:
Addendum:

Optimizing rooms in this hold is really fun - sometimes frustrating.

fre3d will know what I mean :)

adS


The soft target search never really ends.
07-12-2012 at 01:05 AM
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larrymurk
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icon Re: Confusing Puzzles Building (+1)  
Thanks, nice hold!

Average difficulty hold, fun to play.

I really like the original use of the conquer tokens to mark tiles the player must NOT step on (BGA-3E).

I also really liked the secret room where one must guide 2 mimics through similar mazes. Nicely done.!
07-16-2012 at 05:33 PM
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OneMoreNameless
Level: Master Delver
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icon Re: Confusing Puzzles Building (+1)  
The hold is polished and the puzzles are well designed, but it's worth noting that they aren't that varied. There's a lot of mimic manipulation and taking specific steps around mini-hordes, but I don't recall any real lynchpins or planning/setup styled puzzles. Four of the levels have explicit themes, but then rooms centred around those elements show up on other floors anyway.

The collection's a bit lopsided and haphazard, but the individual puzzles are quite enjoyable if you're looking for straightforward puzzles.
05-26-2013 at 10:11 AM
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