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mrimer
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icon The Match-up of the Decade (+4)  
It is a little-known fact that when Mike Rimer was still in high school, he phoned Scott Miller to discuss publishing some of his personal games through Apogee, Scott's fledgling company. This was a time when the Apogee that published Wolfenstein 3D was still known as "Apogee Software". Arguably, the company became well-known to early PC game enthusiasts through Scott's KROZ series. Mike instantly fell in love with KINGDOM OF KROZ when he got to play a shareware version. The simple but engaging gameplay with its colorful ASCII labyrinths drew him in and influenced the fundamental style of game Mike wanted to make in the future.

Mike went on to learn how to program in Turbo Pascal and make a series of tile-based action adventure games with hand-crafted levels full of monsters, bleeps and bloops, and custom 80x25 retro goodness. You can still find a copy of THE 'MERICAN ADVENTURE out there if you want to see one of Mike's early efforts. So, Mike explained to Scott how he had some mad skillz and wanted to share his creations, and Scott was willing to take a look. Their fruitful discussion emboldened Mike to continue on this path of game development.

When Mike met DROD, it was love at first sight all over again. What a refreshing tile-based creation! A discrete entity that nevertheless facilitates infinite diversity in infinite combinations. And the rest is history!

...or, is the best still yet to come? Last year, Apogee/3D Realms released the KROZ games as freeware (including the Pascal source code -- "Oh, goodie!", says the nerdy programmer with childish glee). Upon seeing this, the germ of an idea grew in Mike's nostalgia-laced brainwaves. Mike began looking up some old contacts, shooting off a few tentative e-mails, and making some calls. He decided to give it his all to make his childhood dream come true. Since then, there has been a lot of discussion and back-and-forth that has taken up most of the team's time as we temporarily changed our focus from usual development work on the DROD franchise.

Now, I apologize for the prolonged silence, but we had to keep tight lips. Finally, after months of keeping our initiative under wraps, we have an agreement and are at last able to share some information with you, our faithful fans. Several former employees of Apogee/3D Realms have gotten together to form a new development studio. They have some radical ideas and have investor approval to begin work on a great new title. The punchline here is that they want to license the Deadly Rooms of Death IP for use in their new game. They say our material is some of the most original and promising in the industry, and they want an exclusive share. We're talking a seven-figure deal here!

It puts a smile on my face just thinking about what is coming. Work is now underway on the project (code name "Eternal DROD"). We are quite excited to be interacting with this team of professional, veteran game designers. There are some quite daring and innovative directions being taken in this project, both from the vantage of story-telling as well as game play and community interaction. They won't be translating over DROD game mechanics, but they will be using the unique canon, art style and flavor of DROD to provide an unorthdox backdrop to their up-and-coming world, which will surely get us noticed in a big way when the mainstream title hits. It will look and feel revolutionary.

There will be an official announcement made soon. Stay tuned to hear more news as things progress. Meanwhile, it's business as usual on the forum. The community has always been a huge part of the DROD experience, and you can always find some goodness there to come home to. When you see this big title come out, you can say you heard about it here first!

---------------

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Latest DROD 3.0 Holds
There haven't been any DROD RPG holds published for a while, but here are all of the DROD 3.0 holds published on CaravelNet since the last illumination:

Experimental Dungeon by mxvladi
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04-01-2010 at 06:24 AM
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Mattcrampy
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icon Re: The Match-up of the Decade (0)  
This is neat news.

I'd hope that some of the more interesting gameplay ideas from DROD will inspire concepts in Eternal DROD - I can imagine a Serpent making for a great boss fight for an action-RPG. It's exciting to see that they're thinking outside the box when it comes to community interaction, as well - it's an easy way for them to make the game stand out. And also it is neat to see a game I played for years of my life get the big-budget treatment.

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04-01-2010 at 07:18 AM
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Huge congratulations! And perhaps this might mean even more to DROD RPG than it does to regular DROD, since I think DROD RPG might have a potentialy broader target group. It puts a smile on my face too. You deserve this.

[Last edited by Blondbeard at 04-01-2010 07:26 AM]
04-01-2010 at 07:24 AM
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coppro
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icon Re: The Match-up of the Decade (0)  
This is very epic news.

However, there's a question I think we all have on our minds: Will it ever get done?
04-01-2010 at 08:18 AM
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icon Re: The Match-up of the Decade (0)  
I'm so excited to hear this news. (on this first day, of this fourth month, of this year of 2010)

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04-01-2010 at 09:11 AM
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Briareos
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icon Re: The Match-up of the Decade (0)  
Ummm...
Click here to view the secret text


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R.I.P. Robert Feldhoff (1962-2009) :(

[Last edited by Briareos at 04-01-2010 09:13 AM]
04-01-2010 at 09:13 AM
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chinook
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Briareos wrote:
Ummm...
Click here to view the secret text

chinook wrote:
(on this first day, of this fourth month, of this year of 2010)

That said, I went on the defensive at midnight. However, this hurts more than most I've come across, haha.

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[Last edited by chinook at 04-01-2010 09:19 AM]
04-01-2010 at 09:18 AM
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piderman
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icon Re: The Match-up of the Decade (0)  
Briareos wrote:
Ummm...
Click here to view the secret text
It does a bit yes. Though the latest trend is to just have goofy stuff that is clearly not true, while this at least sounds a bit believeable. I'll keep my hopes up :P
04-01-2010 at 09:21 AM
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Doom
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Briareos wrote:
Ummm...
Click here to view the secret text
Then again, we had real announcements before just to confuse people.

Either way this sounds pretty cool.
04-01-2010 at 10:11 AM
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Banjooie
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....Well done, Mrimer. Classy.
04-01-2010 at 11:32 AM
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Mattcrampy
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icon Re: The Match-up of the Decade (+1)  
I passed this along to an acquaintance of mine, Jeremy Parish at 1up. He's got an interest in retro and roguelikes, and I do some writing for a side project of his. Needless to say, he was very interested, and happened to know a couple of people at the new studio down in Texas. I'm told that they've agreed to talk, and so hopefully there'll be a preview on 1up in a few weeks!

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04-01-2010 at 01:28 PM
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12th Archivist
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icon Re: The Match-up of the Decade (-1)  
This news literally means life or death for Caravel games as a company.

It would be very unwise to joke about such things.

Mike probably already knows this.

Therefore, it is likely this news is not an April Fool's joke. Or if it is, there is an equivalent offer from another company.

I hope it's real and I hope to stop speaking in fragmented paragraphs due to my excitement and anxiety.

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04-01-2010 at 03:06 PM
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Tahnan
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12th Archivist wrote:
I hope it's real and I hope to stop speaking in fragmented paragraphs due to my excitement and anxiety.
And this is why I genuinely hate April Fools Day.
04-01-2010 at 05:45 PM
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jbluestein
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Tahnan wrote:
12th Archivist wrote:
I hope it's real and I hope to stop speaking in fragmented paragraphs due to my excitement and anxiety.
And this is why I genuinely hate April Fools Day.

Because it makes 12th Archivist excited and fragmented?

I hate April Fools Day because my six-year-old thought that it would be the height of hilarity to set his very loud alarm clock to go off at 4:45 in the morning. He's not exactly subtle, and this particular joyous event was prevented, but I have a taste of what the future will be like.

There are occasionally things that I love about April Fools Day, though. Like this.

Josh

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04-01-2010 at 05:51 PM
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Rheb
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You know, if I ran caravel, and something like this happened, I would totally wait until April Fools Day to post it O:-


...


... ... Gah I can't stop believing it!

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04-01-2010 at 06:19 PM
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gamer_extreme_101
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Good job Mike! I expect nothing but greatness from this project.

Oh, and hey everyone!

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04-01-2010 at 06:20 PM
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skell
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Could someone please decipher what "Deadly Rooms of Death IP" means? :blush

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04-01-2010 at 06:28 PM
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12th Archivist
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Tahnan wrote:
12th Archivist wrote:
I hope it's real and I hope to stop speaking in fragmented paragraphs due to my excitement and anxiety.
And this is why I genuinely hate April Fools Day.
Let me guess: People lose all their sensibilities when it comes to the 1st of April, provided they had any to begin with?
I'm not going to put words in your mouth. It would, however, be nice to give a bit more explanation and I can stop derailing this thread.

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04-01-2010 at 06:29 PM
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RoboBob3000
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skell wrote:
Could someone please decipher what "Deadly Rooms of Death IP" means? :blush
IP stands for "Intellectual Property". In this case, Mike's referring to the story, setting, characters, etc.

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04-01-2010 at 06:38 PM
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skell
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RoboBob3000 wrote:
IP stands for "Intellectual Property". In this case, Mike's referring to the story, setting, characters, etc.
Thanks! I understood from the sentence context what he was talking about but still I was curious what exactly does the acronym stand for.

I haven't heard about Kroz being released! Dang, I will now have to play all of them once again. I sincerely hope the creation which is about to come (sooner or later) will be at least as epic as either Kroz od DROD (best if both).

I am keeping all twenty of my thumbs up for what is going to come. Not that I want to haste anyone into anything, but knowing more details as soon as possible would be... Pure awesomeness!

*mumbling* Dang, now I will have to work twice as hard to have some progress with all the Krozzing now...

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04-01-2010 at 07:07 PM
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Jatopian
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12th Archivist wrote:
Let me guess: People lose all their sensibilities when it comes to the 1st of April, provided they had any to begin with?
april fools! he doesn't actually hate april fools :P

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04-01-2010 at 07:21 PM
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Rheb
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If he genuinely hated April fools he wouldn't joke about it. And especially not on April fools :P

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04-01-2010 at 07:38 PM
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Jatopian
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but I would

consider yourself fooled :P

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04-01-2010 at 09:09 PM
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I'm rather happy to hear that you've been noticed. You do make a game here the likes of which I've never seen before, and I recommend you often.

Click here to view the secret text


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[Last edited by Penwielder at 04-01-2010 09:15 PM]
04-01-2010 at 09:13 PM
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jbluestein
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Penwielder wrote:
I'm rather happy to hear that you've been noticed. You do make a game here the likes of which I've never seen before, and I recommend you often.

Click here to view the secret text

Click here to view the secret text




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04-01-2010 at 09:16 PM
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Someone Else
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I believe it, if mostly because of previous DROD releases being on April 1st.
04-01-2010 at 09:25 PM
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Mikko
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I can't tell which people, if any, are being serious. It's past midnight here, though, so I think I can say without being a spoilsport that I love the DNF references.
04-01-2010 at 11:04 PM
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I hate April Fool's Day because it encourages pranks that some people believe, thereby either making them angry that they're true, or else making them happy that they're true and thus making them angry when they find out they're not true. Topeka.com's annual April Fool's pranks are funny; things like this are just...well, why get some people's hopes up and then screw them over?
04-02-2010 at 12:17 AM
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12th Archivist
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Tahnan wrote:
I hate April Fool's Day because it encourages pranks that some people believe, thereby either making them angry that they're true, or else making them happy that they're true and thus making them angry when they find out they're not true. Topeka.com's annual April Fool's pranks are funny; things like this are just...well, why get some people's hopes up and then screw them over?
So you're certain this is a prank?

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04-02-2010 at 12:48 AM
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Well played, sir. Well played indeed.

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04-02-2010 at 01:53 AM
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