CuriousShyRabbit
Level: Smitemaster
Rank Points: 3170
Registered: 10-14-2006
IP: Logged
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Re: First Shot (+1)
I've played through this hold. I love that you made the map show everything inside the rooms as well as their locations. This eliminated the guessing games that I don't like in some RPG holds.
I forgot to save before walking into the final room and exiting, so I can't review what exactly was the score that flashed on my screen before the end of the hold. I seem to recall 528? I think the difference between my score and Dischorran's score is that I went back and picked up the long sword again before stepping on the scorepoint. Maybe you could make the scorepoint also an autosave point, so silly Rabbits like me could review their scores.
In 3S, I opened the red door so that I could have both wall-walking and the grappling hook available. Since there's another wall-walking, I used the first one to jump over the briar in the Entrance to get that briar hacker and the powerups there.
I didn't need the briar hacker from 2N1W, but I did take both health potions and the bomb, which I used on one of the two final goblins. 2N1W can be entered multiple times if you drop the first trapdoor and then enter and exit using the grappling hook.
Here's what was left in the hold when I finished:
Entrance - a tar baby and some tar
1E - the goblin and two power-ups
1S - three soulless (why are they here?), the swordsman, the goblin, the health potion, yellow key, and two power-ups
1S1W - the goblin, health potion, two yellow keys, and two power-ups
1S4W - two mud babies, three goblins, a a mad eye, a green key, a yellow key, and one power-up
1N1W - some mud babies (I didn't kill any when cutting the mud)
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