Doom wrote:
The delay was kind of ridiculous, but better late than never...
The level editor has finally been released!
http://editor.fish-fillets.com/editor
I finally installed the editor...but only because I thought I had to in order to play custom levels. I don't think you do though. Anyway, one of the custom levels is a remake of Fish Fillets 1. I'm not sure how it will play, since the fish physics are slightly different (i.e., more forgiving) in Fish Fillets 2, but I'll be working on finding out!
Edit: found the first obvious instance. The level "
Stairs"
is one where you have an upside-down-L-shaped shell that you need to carry up stairs. In FF1, you can't push an object to the left or right while carrying it...you can only lift it up or down or move around underneath it without pushing it. So this level, which used to be one of the first tricky levels with working together passing the object between both fish, suddenly became trivial. Since this aspect of FF1 was used a lot in that game, I expect that many of the rooms will be much easier than before.
But for those of you who never beat FF1, it is probably worth checking out. Just realize that although my FAQ will still technically be correct, there will often be much easier solutions.
Edit #2: doh...you can move on the very edge of the screen in FF2 when you couldn't in FF1. This makes a few rooms extremely trivial also. Oh well, so far it's not any of the really hard ones.
____________________________
"
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an
unhappy man, for he has put a knife in the heart of wonder."
-- Tad Williams
[Last edited by Oneiromancer at 08-29-2008 05:02 AM]