## 1.6.19 - 2025-06-10
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[BUGFIX] Episode 5, mastery entrance room has been marked secret so hunting for it is more reasonable
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[BUGFIX] Episode 6, Mastery Level is now correctly blocked by master wall
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[BUGFIX] Episode 6 ⟶ Level 23, removed one misleading secret wall tile
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[BUGFIX] Episode 6, fixed "
Softlocked"
achievement not being awarded in every room and not being awarded if it used a differently configured Move command than what I expected
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[BUGFIX] Episode 6 ⟶ Level 25, updated 'Neather's processing sequence so he always moves before monsters
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[BUGFIX] Episode 6 ⟶ Level 25: 1N1W, it's no longer possible to reach the orb below roaches before 'Neather is ready with the trap
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[BUGFIX] Episodes 1-6 ⟶ Mastery Level: 1S, it's no longer possible to escape through the entrance after failing the challenge room
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[BUGFIX] Episode 5 ⟶ Original 13th, fixed achievement name for exploring all rooms
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[BUGFIX] Episode 6 ⟶ Level 25: 1N2W, fixed scripting where 'Neather gets stuck in a loop if you try to take the west path from the entrance
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[BUGFIX] Episode 6 ⟶ Level 22, fixed one door not being assigned to one orb in a secret room
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[BUGFIX] When Right Clicking in the room and then trying to Right Click anywhere on the bottom or right edge of the room the info box would not slide towards that edge
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[BUGFIX] If a speech appeared and then you Right Clicked to open tile info, if you kept right clicking a second tile info speech bubble would appear when the original speech finished
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[BUGFIX] After freshly loading the game and opening Restore screen the player would not have been rendered until you actually played a room
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I believe this should be all things reported so far. If I missed anything don't hesitate to remind me

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@Nuntar - Please give feedback on checkpoints, I just realized I never made a checkpoint pass on KDDL6 (and possibly KDDL5) and it's been over a decade since a checkpoint pass was made on the earlier episodes.
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