For anyone interested, I tried running DROD on a Surface Pro X. If you're unaware, the Surface Pro X contains an ARM based processor and so runs on
Windows on ARM. Some developers have compiled their applications for ARM computers and so will run fine, but obviously the number of developers who have done this is limited. The cool thing is that Windows on ARM also allows the user to emulate 32-Bit x86 applications (with support for 64-bit coming soonish). Since DROD is a 32-Bit application and is an undemanding game I thought that maybe (despite the performance hit associated with emulating an x86 application on an ARM processor) DROD would run absolutely fine. It turns out, I was right. From my (admittedly limited) testing, DROD runs absolutely fine on the Surface, it's no different to how it feels on my x86 desktop! Awesome! Obviously this does not solve the issue if you're running Linux but if there's anyone out there considering getting a Windows on ARM device, fear not, your beloved DROD will indeed run.
This also bodes well for Mac users as I'd imagine that Apple will be employing a similar thing in terms of emulation on MacOS for their upcoming ARM based machines.
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[Last edited by navithmastero at 10-07-2020 01:58 PM]