Usually the style of playng that i use on a hold varies:
•If this is a hold that i didn't like from the start, I try to go through speedly or exit the game directly,
•If i liked the hold i take a lot of time to look around to the puzzles and also to the small details, to reflet on what to do and on the architect's work.
When i try to solve a puzzle or some other kind of DROD room, i usually not surrender easily, but even it depends on many factors..(Checkpoints, style of the room, numbers of monsters to kill..)
And also, it is very difficult to finish a hard puzzle (unless i've already met it) without die sometime or remain trapped.
-Neather2
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Nothing to say. I just play the game. And you, sir, should play it too.
Conspiracy, my new hold, has just been released.