I share your view on holds with rooms which *must* be impossible, and then give you that "
Aha"
moment...
Here's a short list, though there may be more (look for holds made by larrymurk, Rheb, blueboy or Doom on
this page).
Lynchpin wise:
Recently released "
The Spiral"
is a good example by
Daniel Blochinger.
Larrymurk's "
Magic Show"
, and "
Magic Show 2"
are as tight as can be (the sequel is slightly easier).
Doom's insane "
Beethro's Teacher"
is (in my mind) the hardest hold out. Still lynchpin despite a bigger playing surface. You may need to purchase this one separately as it's an SMS though...
Larrymurk's "
Arena 3"
is definitely impossible. I hope it is, anyway
Stumped on the same room for at least a year.
Blueboy's "
Blue Rooms"
is a masterpiece in element interaction.
Larrymurk's "
Don't Kill the Messenger"
is a great lynchpin hold.
"
Goonhard da Ginky's Cellar"
by
Geiler Hengst has some very original and tight rooms. Great fun...
Boyblue's "
Twenty-Three Rooms"
is a perfect example of tight problem solving...
Larrymurk's "
Lone Soldier"
is a great example of lynchpin swarm management. I hate hordes, but if, like me, you enjoy optimising, then it's worth checking out.
Rheb's "
Troshian Tower"
is one of my favourite holds ever. Original, tight and just plain fun.
Larrymurk's "
Lost Temple"
shows why he is the greatest snake room designer. Still convinced none of the rooms are possible
Tim's "
City of Queens"
is a great example of queen-themed lynchpin rooms (yet to complete it).
Larrymurk's "
Master Locks"
and "
Master Locks Expert"
. Simply a masterpiece in concept deisgn. This is an SMS though so might have to pay for it.
Jeff's "
Smart Brain Sanctum"
isn't exactly tight lynchpins, but the solution always relies on a moment of genius. Worth a look...
Larrymurk's "
Odd Jobs"
series (Novice, Medium and Expert) is the best example of reusing the same layout, yet transforming the challenge by changing one thing each time.
Jacob's "
Beethro's Generic Quest"
is another effortless piece of reusing layout whilst creating various different lynchpin puzzle. Great hold.
Boyblue's "
Spare Rooms"
is simply astounding. Probably the most original architect when it comes to object interaction.
Larrymurk's "
Psycho Therapy"
is one of his latest holds. Even with the scrolls clarifying monster order, this hold *will* drive you insane.
Also, keep an eye out for
Chaco's up and coming "
Terrakept Resonant"
which should hopefully be out soon. It's doesn't define the word "
lynchpin"
, but I've yet to see a hold where rooms use so many various elements yet have just the one (sometimes extensive) solution.
--
So that's my list. I apologise if I missed anyone or any hold out... I just scrolled down the holds list and picked the lynchpins ones I had fun with.
I also tried to separate the larrymurk entries with other architects' holds, but that was a challenge in itself
Have fun!
[Last edited by Syntax at 09-14-2007 06:39 PM]