Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : Conglomerate Hold
New Topic New Poll Post Reply
Poster Message
calamarain
Level: Smitemaster
Avatar
Rank Points: 933
Registered: 03-25-2007
IP: Logged
icon Conglomerate Hold (0)  
Just a quick idea... there's been projects before where loads of people contribute a room - trying to make a whole hold that way, but they don't seem to go very far.

What about something larger in scale? A hold where everyone who wishes to contribute must contribute a level. Containing at least 10 rooms. That way, even if only 3 people contributed, there'd still be a reasonable hold. If you've got an old hold you never finished/submitted - perhaps copy a load of rooms out of it to make a level or two?

How does the idea sound? -_-

EDIT: Clarification, this'll be a TCB hold, so all elements are usable. Please reply to this post if you're willing to contribute a level.

____________________________
My Holds
Click here to view the secret text


[Last edited by calamarain at 06-08-2007 06:18 PM]
06-08-2007 at 04:51 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Conglomerate Hold (0)  
Can I do a level??? *shaky*

In other words, good idea. Now, can I do a level?

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text


[Last edited by Jeff_Ray... at 06-08-2007 04:54 PM]
06-08-2007 at 04:54 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
calamarain
Level: Smitemaster
Avatar
Rank Points: 933
Registered: 03-25-2007
IP: Logged
icon Re: Conglomerate Hold (0)  
Jeff_Ray... wrote:
Can I do a level??? *shaky*
In other words, good idea. Now, can I do a level?

Of course you can.

I'll go on record as stating that I'll contribute a level for the as yet unnamed hold... but only if at least four others besides myself also agree to contribute a level. I don't want this to be one of those projects where only a couple of people are doing the work :P

____________________________
My Holds
Click here to view the secret text


[Last edited by calamarain at 06-08-2007 04:57 PM]
06-08-2007 at 04:55 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged
icon Re: Conglomerate Hold (0)  
I've done an intro level, but I have trouble reaching 10 rooms in it. Do you mind if it isn't 10 rooms for ONLY this one?

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

06-08-2007 at 05:46 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
calamarain
Level: Smitemaster
Avatar
Rank Points: 933
Registered: 03-25-2007
IP: Logged
icon Re: Conglomerate Hold (0)  
Jeff_Ray... wrote:
I've done an intro level, but I have trouble reaching 10 rooms in it. Do you mind if it isn't 10 rooms for ONLY this one?

For the intro level only... sure. But otherwise, we really should get everyone who contributes to the 10 rooms minimum (more is fine), otherwise the hold won't be very substantial. Also, if you have any old holds you've abandoned - why not steal rooms from them? :)

____________________________
My Holds
Click here to view the secret text


[Last edited by calamarain at 06-08-2007 06:16 PM]
06-08-2007 at 06:14 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged

File: Conglomerate Hold.hold (3.2 KB)
Downloaded 47 times.
License: Public Domain
icon Re: Conglomerate Hold (0)  
Ok. And to compensate, I will make another level later.

Here is the intro...

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text


[Last edited by Jeff_Ray... at 06-08-2007 07:32 PM]
06-08-2007 at 07:31 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Jeff_Ray...
Level: Smitemaster
Avatar
Rank Points: 962
Registered: 05-16-2005
IP: Logged

File: Conglomerate Hold Builders.player (1.3 KB)
Downloaded 48 times.
License: Public Domain
icon Re: Conglomerate Hold (0)  
And here is the file we'll use to build the hold.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

06-08-2007 at 07:33 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Citrus
Level: Smitemaster
Avatar
Rank Points: 1233
Registered: 01-08-2006
IP: Logged
icon Re: Conglomerate Hold (0)  
This has been done before, organized by me, but it died. :(

____________________________
Call me Citrus.
06-08-2007 at 07:51 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
calamarain
Level: Smitemaster
Avatar
Rank Points: 933
Registered: 03-25-2007
IP: Logged
icon Re: Conglomerate Hold (0)  
Jeff_Ray... wrote:
And here is the file we'll use to build the hold.

Might be a good idea to go to Ezlo's project, as it already has stuff done for it.

____________________________
My Holds
Click here to view the secret text

06-08-2007 at 07:58 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Citrus
Level: Smitemaster
Avatar
Rank Points: 1233
Registered: 01-08-2006
IP: Logged
icon Re: Conglomerate Hold (0)  
Nope. Not doing that. I'm going to finish it one way or another. :)

____________________________
Call me Citrus.
06-08-2007 at 08:31 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
vittro
Level: Smiter
Avatar
Rank Points: 483
Registered: 04-17-2005
IP: Logged
icon Re: Conglomerate Hold (0)  
I'm in. Starting to makeing my level. I will add also some non-puzzle rooms.

____________________________
http://vittorioromeo.com
06-08-2007 at 09:46 PM
View Profile Send Private Message to User Send Email to User Visit Homepage Show all user's posts This architect's holds Quote Reply
calamarain
Level: Smitemaster
Avatar
Rank Points: 933
Registered: 03-25-2007
IP: Logged
icon Re: Conglomerate Hold (0)  
Jeff_Ray... wrote:
And here is the file we'll use to build the hold.

OK. What'll probably end up happening is that when you do a level, you add it to this hold and repost it. Don't worry about ordering the levels or storyline yet, let's just get the levels in

____________________________
My Holds
Click here to view the secret text

06-08-2007 at 11:04 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : Conglomerate Hold
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.9
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.