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Caravel Forum : DROD Boards : Feature Requests : Light System, Mirrors
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Jeff_Ray...
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The Light System:

The light system produces a ray of light in the direction that it points. The light will:

-Light fuses
-blow up bombs
-kill monsters if they're exposed to it for 3 turns, excluding serpents. The rattlesnake will shrink if its tail is in the light, and adders shrink if their head passes through the light. That is, after 3 turns.
-be reflected by metal and mirrors.

Mirrors:

They reflect light in the way it points. It can be toggled on or off with an orb.


More later.



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03-06-2007 at 04:11 PM
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Briareos
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Jeff_Ray... wrote:
The Light System:

The light system produces a ray of light in the direction that it points.[...]

Mirrors:

They reflect light in the way it points. It can be toggled on or off with an orb.
I wonder why I suddenly had to think of this contest... :lol

np: Boards Of Canada - Oirectine (Twoism)

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03-06-2007 at 04:25 PM
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zex20913
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I like all parts of this idea except for the "monsters are vulnerable" bit. A specific monster which is vulnerable has puzzle potential, not all monsters.

Also, as with Zombies, Beethro's sword should also be reflective...like Lucas'(?) cross in Wonderquest.

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03-06-2007 at 04:46 PM
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stigant
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Here are some possible modifications/variations:

1. A single beam of laser light is blocked by anything solid (monsters, beethro, tar, walls etc).
2. Any square which is exposed to two or more beams of laser light is a kill zone (ie, a 1 square monster standing on that square is killed, a rattlesnake tail is shortened, tar is cut, beethro dies, crumbly walls are removed). This happens one square per turn (ie first calculate which squares have 2 or more beams of light on them. These become kill zones. Their contents are removed and the light passes through on the NEXT turn).
3. Rather than toggling mirrors, perhaps they could be rotated 45 degrees at a time by orbs, and have a reflective front and a non-reflective back

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03-06-2007 at 06:33 PM
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silver
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a similar feature exists in wonderquest.

though for the maximum abuse of lasers to make a puzzle game, one must check out aargon: http://www.twilightgames.com/aargondeluxe/aargondeluxe_info.htm


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03-06-2007 at 07:01 PM
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Jatopian
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I think lasers are a bit inconsistent with the Eighth technology level, and furthermore are not very original.

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03-06-2007 at 11:37 PM
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AtkinsSJ
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I also believe that lasers are listed alongside pushable boxes in the Really Big No-No™ section.
03-07-2007 at 08:43 PM
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Banjooie
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So...pushable lasers!

Two wrongs = right, right?
03-08-2007 at 03:39 AM
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Jeff_Ray...
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Alright, we just need the list of the really Big No No's then!

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03-08-2007 at 12:31 PM
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tokyokid
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Jeff_Ray... wrote:
Alright, we just need the list of the really Big No No's then!
I betcha UrAvgAzn could take care of the list-making.
03-08-2007 at 12:40 PM
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