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Mark all posts in Feature Requests as read

Caravel Forum : DROD Boards : Feature Requests
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    Topics Topic Starter Replies Views Latest Post
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Remove Obstacles
[Game logic, 5.2 Upcoming]
2
1461
06-09-2023 at 09:03 PM by kieranmillar
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Get room position in level
[Game logic, 5.2 Upcoming] Something I need
2
1853
06-09-2023 at 08:49 PM by kieranmillar
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If Lines
[Interface, 5.2 Upcoming] I will explain
4
2627
06-09-2023 at 08:46 PM by kieranmillar
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Better support for token construction
[Game logic, 5.2 Upcoming]
2
1667
06-09-2023 at 08:41 PM by kieranmillar
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Customizable puzzle mode
12
[Interface, 5.2 Upcoming]
34
4397
06-09-2023 at 01:47 PM by hyperme
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Allow ghost display objects to be right-clicked
2
2123
06-08-2023 at 11:19 PM by kieranmillar
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Script Command: "Name"
7
2408
06-08-2023 at 10:57 PM by kieranmillar
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MyColor variable in Classic Drod
[Game logic, 5.2 Upcoming]
5
2859
06-08-2023 at 10:53 PM by kieranmillar
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Allow freely resizing DROD in windowed mode
[Interface, 5.2 Upcoming] Instead of forcing the 1:1 pixel windowed resolution
5
1996
06-08-2023 at 10:33 PM by kieranmillar
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Speculation on Giant Ants
3
2539
01-31-2023 at 05:34 AM by averagemoe
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Option to sort holds by most recently played
[Interface]
1
603
01-24-2023 at 09:06 PM by Kalin
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Show custom monsters in editor
[Interface]
2
1233
12-17-2022 at 06:49 PM by mauvebutterfly
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Continue Playing Game after hold end stairs
0
546
12-17-2022 at 11:06 AM by mauvebutterfly
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Brain pathing for scripted characters
[Game logic, 5.2 Upcoming]
5
1007
11-14-2022 at 08:36 PM by hyperme
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Using room locking for psuedo-conquer times
0
1414
07-29-2022 at 06:20 AM by averagemoe
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Request: Allow viewing / downloading of demos for uncompleted rooms
[Interface]
3
867
07-19-2022 at 08:39 PM by Xindaris
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Script command to check for specific types of build markers
[Game logic, 5.2 Upcoming]
0
1424
04-13-2022 at 06:15 PM by Dragon Fogel
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Complex conditionals
[Game logic, 5.2 Upcoming]
3
1668
02-18-2022 at 12:45 AM by mrimer
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Challenges
13
3140
02-02-2022 at 02:37 AM by melvin
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Conveyor Belts
Floor tiles which move monsters and Beethro
6
2482
07-10-2004 at 06:39 PM by The_Red_Hawk
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Allow player to enter on tar
[Game logic] when the entrance is blocked by a tarstuff pool
2
1188
11-29-2021 at 09:02 PM by Kalin
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Character move to single step without implicit wait turn
[Game logic, 5.2 Upcoming] Allow for scripting of complex characters, such as two moves per turn, post-move checking
1
867
11-28-2021 at 06:51 AM by mauvebutterfly
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Goto Challenge
0
914
11-08-2021 at 01:16 PM by Kalin
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Separate removal command for objects not covered by "Remove Item"
[Game logic, 5.2 Upcoming]
1
837
10-26-2021 at 08:27 PM by hyperme
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Option to not play demos on Change Location menu
[Interface, 5.2 Upcoming]
5
2243
10-26-2021 at 06:12 PM by RabidChild
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Allow exporting saves for a single hold
[Interface, 5.2 Upcoming]
1
1064
10-20-2021 at 09:55 PM by Dragon Fogel
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"Change entity weapon" command
[Game logic, 5.2 Upcoming]
0
876
10-07-2021 at 01:32 AM by Dragon Fogel
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Expose "can a queen spawn" check to scripting
for vastly easier custom "queens"
2
1088
09-18-2021 at 10:37 AM by hyperme
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East/West Stairs
stairs that go east and west instead of just north and south
1
1059
08-31-2021 at 04:57 AM by averagemoe
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Chainless Gentryii orientation.
0
932
08-29-2021 at 01:43 AM by Rabscuttle
12
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