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Caravel Forum : DROD Boards : Feature Requests : Allow player to enter on tar (when the entrance is blocked by a tarstuff pool)
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Kalin
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icon Allow player to enter on tar (0)  
I've seen a few older user holds that have backtracking issues because the player left through a tar pool and they can't go back.

Is there a reason to not allow players to use an entrance covered by a tar pool?

We already allow entering on closed doors (at least some types), and also secret/broken walls. If there's a problem with the player co-existing with tar, you can just destroy it automatically like when entering on a secret wall.

Consequences:
The only demos broken would be if it recorded a failed attempt to leave the room.

It may create some unintended solutions. But in the examples I've seen I had conquer the tar room first.

Example: Deep Hold, lv 5 3N3E to 2N3E
11-29-2021 at 03:23 PM
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disoriented
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icon Re: Allow player to enter on tar (0)  
I think there’s a pair of rooms late in KDD that actually depend on the current behavior.

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11-29-2021 at 05:36 PM
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Kalin
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icon Re: Allow player to enter on tar (+2)  
If you're talking about the SW corner of lv 24, there's only one spot this applies, and you can't reach it from either direction.
11-29-2021 at 09:02 PM
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Caravel Forum : DROD Boards : Feature Requests : Allow player to enter on tar (when the entrance is blocked by a tarstuff pool)
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