Thanks a lot Doom!
1N1E: I've added a couple mechanisms in so that:
1) You cannot hit the orb before releasing the adder.
2) You need to have both snakes in the second part of the room.
1E: Hopefully prevented the use of a queen which isn't the one which starts the room at (6,5) from being able to hit the trapdoor at (29,2)
1S1E: Clone is now in the same place as the PPs which should mean that the snakes now cannot be manipulated effectively upon release. Originally thought about the possibility of using killing one snake on each other but this is super fiddly and too luck based so it is possible to get a snake into that chamber now.
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