That's a good question. It's been a while since I wrote that so let me take a look into the source code. The intended way for it was to make them pushable in the same way as mirrors (and now kegs) are.
So:
- Beethro, regardless of the player role, can push
- Constructs can push
- Construct character can push
- Human characters can push (Mimic, Clone, Decoy, Slayers, Guard, Stalwart, Soldier, Beethro, Beethro in disguise, Gunthro, Temporal clone, Halphs, 'Neather, Citizens, Architect, Instructor, Negotiator, Coordinators)
- Human monsters (not characters with a role!)
can not push characters, because they can't push mirrors either
So in short, if a given entity can push keg or a mirror with their body,
Character pushable by Body will also be pushed by them.
I hope that makes it clear
. I should note it in the other thread too probably.
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