Version: 5.0.1.5973 PC
Recreation:
1) Create a script that modifies the player's position through the X_ and Y_ variable so that he is on the same tile as a monster
2) Test. The player will end up on top of the monster, either of them unharmed, until the player steps off the tile, where he is killed unless the move he makes kills the monster.
What should happen: Teleporting the player onto a monster's location should either kill it or kill the player.
I'm just checking to see if this is intended or not. I discovered this while writing a 'jumping off a ledge' script that plops the player at the bottom of a "
ledge"
, and found out that I could stand on top of a monster. This could actually work really well as a little gimmick, but it feels like it shouldn't happen at all. The script is really simple:
Label LOOOP
Wait for event Player teeters on pit edge
If ...
Wait for entity Player 17,4,21,4
Set var "_Y" + 4
If End
Wait 0
Go to LOOOP
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