Neather2 wrote:
I know, thought 'bout it. Still, I say It would be useful.
But what about the monsters in the room? Either you're editing the current state, with all monsters exactly where they are, or you're editing the initial state, which of course isn't shown - and putting a wall on top of where a roach is several turns in easily creates an impossible situation that you can't reach when replaying the room, thus making the whole "
testing"
aspect moot...
____________________________
"
I'm not anti-anything, I'm anti-everything, it fits better."
- Sole
R.I.P. Robert Feldhoff (1962-2009)