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Latest Post |
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| [Interface, 5.1.1 Beta 2020-11-12] when monsters are killed but not slain |
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1296 |
10-03-2020 at 07:14 AM by mrimer |
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| I'm a weird kind of purist. |
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1316 |
10-16-2017 at 12:49 PM by Nuntar |
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1365 |
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1128 |
07-23-2017 at 02:33 AM by azb |
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1195 |
10-03-2020 at 07:09 AM by mrimer |
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| This is intended? |
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1106 |
09-09-2017 at 02:49 PM by Nuntar |
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1206 |
04-24-2018 at 01:09 AM by NoahT |
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1155 |
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| [Official Hold] You're new to this whole challenge scripting thing, aren't you? |
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1129 |
11-19-2018 at 10:40 PM by Nuntar |
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1057 |
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1157 |
10-12-2020 at 02:16 PM by skell |
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| [Official Hold] |
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1034 |
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| Ironically, it's unrelated to DDDOD despite that title. |
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1515 |
10-22-2020 at 01:45 AM by mrimer |
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| Not killing guards in Dugandy / Castle Dugan |
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1034 |
01-14-2020 at 03:02 AM by Nuntar |
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| [Interface] |
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1 |
974 |
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308 |
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| [Visual] caused by recorded time clone disappearing? |
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1 |
668 |
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| [Game logic, 5.1.1 Next Release] |
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1 |
1022 |
11-19-2020 at 10:52 AM by skell |
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1 |
787 |
12-25-2020 at 08:48 AM by Vike91 |
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773 |
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904 |
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849 |
03-01-2021 at 07:05 PM by skell |
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865 |
03-04-2021 at 04:20 PM by skell |
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863 |
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| [Visual] |
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1 |
722 |
07-21-2021 at 02:47 PM by skell |
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| They run before lower-sequence order non-global NPC scripts |
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1 |
544 |
12-21-2021 at 02:44 AM by melvin |
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| [Visual, 5.1.1 Release Candidate] |
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518 |
11-07-2022 at 07:03 PM by mrimer |
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| [Visual, 5.1.1 Release Candidate] |
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487 |
11-07-2022 at 07:36 PM by mrimer |