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Caravel Forum : Other Boards : Crystal Shard Games : New Levels for SubTerra 1 and 2 (Homebrew levels for all to play)
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Jeff_Ray...
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Nothing of these Subterra 2 levels work.

WHY?!?

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[Last edited by Jeff_Ray... at 08-11-2006 11:41 PM]
08-11-2006 at 11:39 PM
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UrAvgAzn
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The Stew Boy wrote:
This is a zipped version of my ST2. As it is a zip and not an installer I don't know if it will work. I hope I included everything that's required, though. I'll test it now.

Edit: Seems to work, but keep in mind that the cfg files will be mine, so you might have to play around with the settings a bit.

Oh, and Radiant, I hope you don't mind my putting ST2 up like this. Tell me if you want me to remove it.

Thanks so much for that Stew! I've been waiting for this. But is there any reason there isn't any sound? Or is the beta not up to that point yet?

Keep posting,

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08-12-2006 at 12:26 AM
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The Stew Boy
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Jeff_Ray... wrote:
Nothing of these Subterra 2 levels work.
They should work with ST2, I wouldn't know why you can't get them to work.

UrAvgAzn wrote:
But is there any reason there isn't any sound? Or is the beta not up to that point yet?
The beta isn't up to that point yet. Read the whole help screen.
08-12-2006 at 04:00 AM
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Jeff_Ray...
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Just like you say other levels don't work, it's the case with the user-made ST2 levels. Wrong version number.

:angry :thumbsdown :blowup :bomb

Maurog, quit that. Really.

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[Last edited by Jeff_Ray... at 05-10-2007 11:25 AM]
08-12-2006 at 01:54 PM
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The Stew Boy
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File: maze of magic.SUB (2.6 KB)
Downloaded 86 times.
License: Public Domain
icon Re: New Levels (+1)  
Radiant noticed this way back in the subterra sequel topic on Spidweb boards, but I guess he hasn't got around to fixing it yet.

Another ST1 level, by me. Fairly big.
08-13-2006 at 11:58 AM
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Jeff_Ray...
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Stew, don't go mad at your Send Reply button. ;)

BTW, i like your level.

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I make Let's Plays too!
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Currently playing:
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My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
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08-13-2006 at 09:35 PM
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The Stew Boy
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Every time I try to edit or delete my posts, I get an error. I don't know why.

And thanks, too.

Edit: Okay, now I can edit posts.

[Last edited by The Stew Boy at 08-13-2006 10:08 PM]
08-13-2006 at 10:05 PM
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jockmo42
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Very cool level, Stew Boy, the rock puzzles kind of made me mad, but hey, what are puzzle games for? :)

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08-25-2006 at 11:55 PM
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jockmo42
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Hey everyone, say, for example I made another AQM level (don't beat me), do I have to have a demo? Anyone that's played it knows that any kind of freak accident can happen to you and they are getting very hard to record a video of... Well, very time-consuming anyway, considering I'm as sporadic in my logic while I'm testing as a doped up Furby. When I'm playing with a partner? I say "watch out" after the rock I drop hits them. Fun in practice but not for a demo. I guess what I mean is, since all my levels are completely random, there is no way of telling whether they can be completed, with or without a demo.

EDIT: P.S. Did anyone else think the Eets game on the main page was kinda lame?

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[Last edited by jockmo42 at 08-26-2006 12:30 AM]
08-26-2006 at 12:07 AM
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Radiant!
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Thanks, Stew Boy. No, I don't mind you hosting it like that. I should put together an 'official' release, I suppose.

If you have any level files with 'wrong version number', please send them to me, I can usually fix that.

(this is because during game development I sometimes lose track of file compatibility)

And Jockmo, well, if you want your levels included in any of 'my' expansion packs, then it'll have to have a demo (to prove that it's possible)

09-03-2006 at 06:56 PM
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jockmo42
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sigh, okay, back to testing then. Oh and everybody?
100th reply, w00t.

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09-05-2006 at 03:50 AM
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jockmo42
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Okay, I guess i'm finally good at these, if you guys can believe (spelled right?) me, it only took me one run without reloading from a save. It made me feel special. :smile But, anyway, I decided to download all my old levels, and zip them into a pack with this one, Huzzah! I dub my new level, AQM Huzzah Edition. Completely reworked so you, the player, must travel to all four edges of the map to retrieve the keys. Keys have been removed from the explosion content and have been replaced by, well, some other crap. Have fun! The zip will be here soon.

P.S. Pieter, I heard somewhere that you decided to leave the classical music out of ST2? Well I, for one, loved it. I found it cruelly ironic that bright cheerful music is playing as you beat your head on the desk trying to solve the puzzle. It was a nice touch, and it gave the game it's own voice.

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09-05-2006 at 04:42 AM
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jockmo42
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File: Adventures Question Mark Fileoligy (lol).zip (28.2 KB)
Downloaded 70 times.
License: Public Domain
icon Re: New Levels (0)  
Okay, here it is, The AQM Fileoligy! (in zip format.)
Have fun everyone. :thumbsup

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09-05-2006 at 04:48 AM
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The Stew Boy
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File: st2levels.zip (3.1 KB)
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icon Re: New Levels (0)  
A new ST2 level. It's based on one of those ancient arcade games that's a bit like frogger.
Also, one of my previous ST2 levels (SSUUTB) had a minor bug in it, so I included a new version in the zip file.

And Radiant, why do those levels say 'wrong version number'? Even levels that I make on one of my computers and download them on the other computer show that message, and I'm pretty sure they're both running the same version of ST2.

[Last edited by The Stew Boy at 09-07-2006 11:56 AM : typo]
09-07-2006 at 11:55 AM
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The Stew Boy
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File: warehouse.SUB (2.4 KB)
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License: Public Domain
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Hate to double post, but I can't see any way around it.
Another ST1 level, full of boxes and the like.
09-12-2006 at 12:53 PM
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jockmo42
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Very cool, Stewboy. The box one was my favorite (and I hate crate puzzles). Keep up the good work :smile

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09-13-2006 at 06:15 AM
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The Mystic
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File: levels.zip (6.6 KB)
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icon Re: New Levels (0)  
Thanks to The Stew Boy pointing me here, I can finally post my levels! Yay!

Here's a ZIP with my 6 completed levels for ST1(I haven't been able to find ST2 yet).

Edit: BTW, these are my very first levels.

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[Last edited by The Mystic at 09-20-2006 05:43 PM]
09-20-2006 at 04:59 PM
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The Stew Boy
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File: thatch.SUB (3.7 KB)
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License: Public Domain
icon Re: New Levels (0)  
New level. Quite large, as you can probably see by the size of the file.

[Last edited by The Stew Boy at 09-23-2006 01:20 AM]
09-23-2006 at 01:19 AM
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The Stew Boy
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File: icy tomb.SUB (2.3 KB)
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License: Public Domain
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Another level. This time it's a simple one. I'm mostly just experimenting with themes at the moment.
09-28-2006 at 12:53 PM
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Doom
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File: ThreeLevs.zip (4.7 KB)
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I just realised that I had three old, finished, but unreleased levels in my Subterra directory. Here's something small to do for those who are still playing this game.
10-08-2006 at 09:20 PM
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The Stew Boy
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File: longtunnel.SUB (3.7 KB)
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License: Public Domain
icon Re: New Levels (0)  
Another level, should be alright.
10-12-2006 at 12:54 PM
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BainIhrno
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File: bain1.zip (10 KB)
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License: Public Domain

File: bain1.zip (10 KB)
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License: Public Domain
icon Re: New Levels (0)  
Hooray. My first five levels!

I'm sure all of you are better at SubTerra than me, so you'll probably find them easy. They're also at my website. The Realm of Bain-Ihrno

These are for Subterra 1, I don't have two.

[Last edited by BainIhrno at 10-13-2006 09:13 PM]
10-13-2006 at 04:47 AM
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Kevin_P86
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Hmm... I haven't downloaded it, but considering the attached file has a size of zero bytes, I'm going to assume it has nothing in it... :)

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10-13-2006 at 05:54 AM
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The Stew Boy
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The archive is either in unknown format or damaged.

However, the link at his site works, so try that one.
10-13-2006 at 12:04 PM
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BainIhrno
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Try now.
10-13-2006 at 09:14 PM
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BainIhrno
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File: bain2.zip (15.9 KB)
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icon Re: New Levels (0)  
Okay, next set released. Enjoy!

EDIT: Also at my website, as usual.

[Last edited by BainIhrno at 12-03-2006 05:15 PM]
12-03-2006 at 05:13 PM
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UrAvgAzn
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File: Work Together.SUB (516 bytes)
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License: Public Domain
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Here's my first level, not very hard, but moderately fun. Its just me experimenting with the various elements of SubTerra. Best played with two people (W, A, S, D are the controls for second player). Have fun!

Keep posting,

____________________________
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Such grief, such joy, to live at all."
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12-29-2006 at 04:16 PM
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The Stew Boy
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File: mazes.zip (14.4 KB)
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License: Public Domain
icon Re: New Levels (0)  
A collection of 7 'Maze' levels. I'd include Maze of Magic but that was from last year, so I can't.

[Last edited by The Stew Boy at 01-11-2007 02:40 AM : Added yet another level]
01-09-2007 at 09:11 AM
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Jeff_Ray...
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File: WantRockBirthday.ST2 (920 bytes)
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icon Re: New Levels (0)  
I have a dumb level named

I want rocks for my birthday. It's made in Subterra II.

____________________________
I make Let's Plays too!
Click here to find out my LPs' progress, and find out what I plan to tackle next!

Currently playing:
Click here to view the secret text


My Holds:
-Completed:
Click here to view the secret text

-Work in Progress:
Click here to view the secret text

01-09-2007 at 11:26 PM
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The Mystic
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File: Mystic Levels.zip (5.2 KB)
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License: Public Domain
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Five more levels for everyone's enjoyment (or torment, whichever you prefer).

____________________________
Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.
If people don't think there's something wrong with you, there's something wrong with you.
Oh well. Another day, another dementia.
Click here to view the secret text

01-23-2007 at 03:45 PM
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