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Caravel Forum : Caravel Boards : General : Hello!!! (Looking down memory lane)
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roach strangler
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icon Hello!!! (+10)  
Man I have to say, I was checking through old post history and this thread about my first hold is absolutely sending me. I've never laughed so hard. I was so surprised to see that someone was playing this deep into 2016, I think I must've been in 2nd year university at this point.

Wanted to quickly give you guys some perspective on this hold, why it might be poorly designed, why things just don't fit into place... why it. just kind of sucks... I just gave it another play through now and I wish I didn't... :lol

I was 11 at this time, and it was my first hold. That's really it. Though, one thing did surprise me, in a years time I did create a few puzzles and designs that I thoroughly enjoyed in King Val's Dungeon, I always thought I did that way later in grade school. I remember thinking I was going to build an entire King Dugan's Dungeon myself, fully fleshed out to 25 levels, custom sprites, good story, voice acting... You know everything an 11-12 year old wants as a DROD fanatic.

Originally it was the Webfoot version that had me hooked. I remember playing a single shareware demo disk for years, hardly touched any other game on there besides DROD for years and years. Rewatching the demo portion, reading the .nfo countless times to check the extra content and art for the game. Sneaking off at ANY store to ask a clerk if they've ever had "DROD" or "Deadly Rooms of Death" in stock; always did this at my local Toys-r-us. Still can't believe I was able to beat those first three levels, this must've been in '99 when I was 4.

(By the way if you have a copy you're willing to part with please private message me)

But you know this game in hindsight provided so much to me. Endless hours of hold building, playing, testing (both literally, and towards my imagination as a kid). I legitimately see hold building as a great development tool and I can't compare the complexity of set coding to any other game as accessible as DROD.

I've now completed TSS and can easily say that the series/difficulty of puzzles grew alongside with me - I think I came back into DROD at the right points in my life (or at times a new entry came back into my life).

Thanks for being kind - to those who were to me when I was active on here as a kid. I'm not going to lie some responses we're a bit out of pocket but I don't blame you guys, I was really writing anything and everything that came to mind as you imagine a kid with internet access would.

Cheers, hope you're all doing good.

[Last edited by roach strangler at 06-17-2022 03:16 PM]
06-17-2022 at 03:10 PM
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ErikH2000
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icon Re: Hello!!! (+1)  
Loved reading this. Thanks for sharing!

-Erik

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The Godkiller - Chapter 1 available now on Steam. It's a DROD-like puzzle adventure game.
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07-07-2022 at 04:37 AM
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ErikH2000
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icon Re: Hello!!! (+4)  
Addendum:

I feel weirdly empathetic to the long-ago version of yourself that made a hold and withstood honest, well-intentioned, but somewhat harsh criticism.

When you create things, that's kind 9f how it goes. A mix of pain and rewards. Wondering what criticism should be ignored or embraced. I'm 49 years old, released tons of things. It still feels like this.

-Erik

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The Godkiller - Chapter 1 available now on Steam. It's a DROD-like puzzle adventure game.
Decent Apps - open source tools for writing and deploying privacy-focused LLM-based web apps.
07-07-2022 at 04:51 AM
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Jordthro
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icon Re: Hello!!! (+2)  
I'm always in awe of hold authors. That takes a special amount of creativity/brilliance to create puzzles that people have to play.
My favorite hold after all these years is still the original KDD even though it gets a lot of flack. To me, it's flawless in design and nothing will ever top the Magnum Opus that is DROD:AE--especially with only single step undo.

Love your work, Erik. Hempuli (Baba is You) is also particularly gifted in level design along with Roach Strangler. I'm blessed that DROD allows me to play all of the levels you make. Also, Smallsome Swicks is awesome free DLC.

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[Last edited by Jordthro at 07-10-2022 02:33 PM]
07-10-2022 at 02:32 PM
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Illusionist
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icon Re: Hello!!! (+2)  
The best games are the ones that allow you to add something from yourself, some part of your creativity, to be part of the game. In case of DROD, it's a good idea that there is a platform to share your creations and make them official
07-28-2022 at 07:40 PM
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BlackMonro
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icon Re: Hello!!! (0)  
:)

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08-09-2022 at 08:28 PM
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