Follow-up to
this previously resolved bug.
I've discovered that the same bug still occurs under specific circumstances. My testing suggests that the Level Map item is the culprit and taking it can eventually cause previously explored rooms to vanish from the minimap after loading a save and then undoing or restarting.
Steps to reproduce:
- Create a hold with two empty, connected rooms. Add a Level Map item in the entrance room.
- Go to main menu, start a New Game and explore both rooms.
- Start a New Game again (or reload a save), so only one room is explored (the other room is visible on the map in darker color).
- Pick up the map and quicksave.
- Quickload and undo or press R to cause unexplored rooms to vanish from the minimap.
Observed in 1.2.7.330 (Steam) on Windows 10.
[Last edited by Doom at 06-16-2017 03:46 PM]