Jatopian wrote:
Have a command for the character to act as a given monster would on that turn, without ending the script.
So...Turn to Monster for 1 turn? I don't know if this would work, for the same reason that using Turn to Monster ends the script.
Have an option to add/remove a character to/from the monster count for door working.
I think that this would be unpopular with players because you couldn't know which character/monster would count or not.
Game on,
____________________________
"
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an
unhappy man, for he has put a knife in the heart of wonder."
-- Tad Williams