TripleM
Level: Smitemaster
Rank Points: 1377
Registered: 02-05-2003
IP: Logged
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Continue story-speech while undoing (+1)
One thing that slightly annoys me when playing through rooms is that I undo moves all the time, but if theres a long speech going at the time and you press undo, it stops it. The only way to get it back is by restarting the room (or to a checkpoint or whatever).
Now, I understand why that would happen, its far easier to do it that way, and its totally my fault when I could just wait for the script to finish before continuing to play, but..
Does this annoy anyone else? Can anyone think of some easy-to-do way of getting the speech to stay there? The 'best' way would be to just let the speech continue if it wasn't triggered that turn, but that would probably require the game remembering far more than it does at the moment (maybe?)
Anyway, as I said, its more my fault for undoing while the speech is going on, but I was wondering if it annoyed anyone else..
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