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Caravel Forum : DROD Boards : Architecture : Dungeon of the Five Palaces (my hold brought back)
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Ravon
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icon Dungeon of the Five Palaces (+2)  
so i posted this hold a while back and then, because i was stuck on the eighth level, took a break from DROD.

now i'm back though and would appreciate any comments you can give me :D .

EDIT: updates attached to later posts!

[Edited by Ravon at Local Time:03-15-2005 at 05:09 AM: about updates...]
03-08-2005 at 04:39 AM
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SKWERLL
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icon Re: Dungeon of the Five Palaces (0)  
At school, you were whining about how nobody replied to your post, so I'm replying. I also stopped at the Eighth level, and I also stopped playing for a while, chiefly becasue the computer I was running DROD was running abysmally slow. By December, I decided that it wasn't worth browing the internet (the only thing I could do) because it was so slow, so I stopped using it. Then, my mom moved to LA, and it was my mom's computer, and I decided that I didn't want it, so now I don't have DROD anymore.

I'll download your hold when I get around to it.

EDIT: More accurately, I'll download your hold when I get around to redownloading DROD.

[Edited by SKWERLL at Local Time:03-10-2005 at 01:46 AM]

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03-10-2005 at 01:45 AM
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HopelessAmateur
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icon Re: Dungeon of the Five Palaces (+1)  
First Level: Easy but that's perfectly OK - gets you're hand in. One specific comment:
First: 1W - It's boring having to do the up-and-down bit on the way back from 2W. I suggest putting a green door halfway up each of the vertical walls so on the way back you can run straight through

Second:1S: About 50 too many WraithWings.
Second:1E: The snake dies very easily, I wonder if a brain would help
Second: 1N: What is the point of the structures in the SE corner?

Third: East is the way to the Exit and if you do that part first you have to retrace your steps, I suggest a scroll in the entrance that aids the adventurer to avoid this necessity.
Third:1N: The first scroll is not clear - 'no diagonals'? You can't enter the first maze horizontally or vertically. Also, why 'hitting the walls?'. A Checkpoint between the mazes would be good, as would a green door in the SE corner for those who ignore any instructions not to go East first.
Third:1W: As far as I can see
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That's a bit boring - particularly if you do a typo later on and have to restart (no checkpoints!). Nice satisfaction when it's completed though.

Two typos:
Llama not Llamma (third:2S1W)
Beat not Beet (end credits)

Thanks for the hold.

[Edited by HopelessAmateur at Local Time:03-10-2005 at 11:34 AM]
03-10-2005 at 11:25 AM
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Ravon
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icon Re: Dungeon of the Five Palaces (0)  
ok so first off i changed lvl 1 1w

the wraith wing room on lvl 2 i will probably replace later on.

1e i added a brain and 1n: there just there.

as of 1w
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I'll change it so you can't beat it the way you do.

i'll upload my updated hold soon...
03-10-2005 at 03:58 PM
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Ravon
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icon Re: Dungeon of the Five Palaces (+1)  
YAY heres my update

4th level soon
03-13-2005 at 10:14 PM
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Ravon
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File: Dungeon of the Five Palaces.hold (13.5 KB)
Downloaded 165 times.
License: Other
From: Unspecified
icon Re: Dungeon of the Five Palaces (+1)  
so... I finished the fourth level and here it is!

I'm 99.9% sure that all the rooms are solvable unless I made a tiny change and forgot to test it.

Take a look at it, its pretty cool
03-29-2005 at 08:04 PM
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SKWERLL
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icon Re: Dungeon of the Five Palaces (+1)  
W00T! I finally have DROD (JtRH). The Mac version seems to be totally compatible with JtRH and AE holds.

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08-07-2005 at 08:27 PM
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Jeff_Ray...
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icon Re: Dungeon of the Five Palaces (0)  
I've checked your level and in 1w, you should add force arrows to force the player to kill the brains before exiting, and a way to get out if the player wants to come back. Then this room would be a bit harder...

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08-13-2005 at 04:37 PM
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