It seems like it should be pretty rare-to-never that one
needs to both put a potion-type object on a room edge
and to have the player step on a horn that'd be blocked by it. If no existing rooms will be ruined by it, I'd say go for it if it's easier than (say) adding an exception to the "
open entrance check"
for a player on a room edge. But I also see very little puzzle potential in potion-type objects at the room edge blocking horns, little more than a one-use "
whoops gotcha"
, so it's not something I'd specifically ask for if that exception is actually easier or less obtrusive.
____________________________
109th Skywatcher
Here are some links to Things!
Click here to view the secret text
[Last edited by Xindaris at 09-16-2022 10:36 PM]