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Caravel Forum : DROD Boards : Architecture : Custom elements repository (A big list with custom elements to spice up your holds)
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mauvebutterfly
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File: Custom Weapon Tokens.hold (94.1 KB)
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icon Re: Custom elements repository (+2)  
I put together a collection of custom weapon scripts.

Currently there are scripts for the following weapons:
Click here to view the secret text


I am missing the following weapons:
Click here to view the secret text


These weapons are missing since I haven't played through those holds yet. If someone wants to send their scripts to me I could make custom weapon token scripts for them. Assuming that the authors of the original weapon scripts are okay with that, obviously.

I do intend to play through those holds myself, but I haven't gotten around to it yet. They are only viewable in the editor by people who have beaten or mastered their respective holds.



Also, the raygun seems to be missing from your list of weapons.

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[Last edited by mauvebutterfly at 01-05-2020 08:31 AM]
01-05-2020 at 08:21 AM
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Dying Flutchman
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icon Re: Custom elements repository (+1)  
Tnx for making this compilation hold mauve. It'll be a great help. When you finish, I could include this with the first post, or just link to your post.

Added the ray gun. Had indeed forgotton to include that one.

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01-05-2020 at 10:04 PM
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Xindaris
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icon Re: Custom elements repository (0)  
Hey, I just noticed: My "KILL LASER" (which is in my entry for the chainless gentryii contest over here) is missing from this list. It basically does what it says on the tin: Constantly emits a laser in front of it which attack tile kills anything it touches.

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02-19-2020 at 05:02 PM
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Dying Flutchman
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icon Re: Custom elements repository (0)  
Added KILL LASER for a total of 78 elements.

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02-19-2020 at 07:47 PM
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Xindaris
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icon Re: Custom elements repository (0)  
So, I don't know if you're still active on the forum, DF, but my recently-published hold "what the hey" has a few custom elements:

-Swapper, a "weapon" in the same sense that the hookshot is. If Beethro is pointed at a keg, bomb or mirror (with no walls or obstacles in between him and that thing) and presses special command, he switches places with that object and reverses his facing.
-Magic Wand, a weapon; a stick that gives Beethro the "wades in shallow water" property. When special command is pressed, it spawns a powder keg on the tile in front of the end of the "wand" and immediately tries to blow it up via attack tile explosion. This causes it to make stepping stones in shallow water. It also cuts fuses before doing so.
-"DESTROY ALL CRUMBLY WALLS", a simple widget which activates an unreachable conquer token once there are no broken walls left in the room.
-An unnamed widget which instantly kills all of the monsters in the room (including slayers, gentryii, whatever) when the conquer token is activated. I guess you can call it what you want. "Conquer and kill token"?

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[Last edited by Xindaris at 03-23-2021 03:56 PM]
03-23-2021 at 03:42 PM
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Dying Flutchman
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icon Re: Custom elements repository (+2)  
Not really active nowadays, but still getting updates on thread activity. So there we go, additions done.

Thanks for remembering this topic.

Hope to be somewhat more active some future time when the world is a better place.

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03-25-2021 at 09:36 PM
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