At present, the myscript variables can be used to check for and build platforms over water/pit; I haven't tested what happens when they're checked for but that seems likely enough to behave. But if you use it to build them, it makes the area walkable and right-clicking names it as the expected tiles, but it LOOKS like the tiles "
under"
it (water/pit depending on the platform) and it can't be moved like a platform. I've done no extensive testing of this strange object because I suspect the DROD code doesn't like it.
I'm not totally sure whether this is a feature request or a bug, mostly I'm just curious as to why "
building"
platforms is so badly misbehaved and whether there's any way to make it behave itself as expected (i.e., I tell it to build a rectangle of platform, it becomes a movable section of platform in that shape). If that is possible and got fixed it seems like a good idea to add the platforms the "
proper"
build/wait for lists; if not, then obviously not.
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[Last edited by Xindaris at 11-20-2015 06:24 PM]