I just like the unlimited undo for when I make a stupid mistake and have to go back to the checkpoint I stepped on 50-100 turns ago.
I just happen to make a lot of stupid mistakes.
Sure, UU isn't exactly "
needed"
or all that "
useful"
, but it's essentially an extended version of the original single undo, which is an anti-frustration measure for when you make stupid mistakes.
If you're the type that doesn't make lots of stupid mistakes or doesn't feel frustrated when you have to repeat virtually the same moveset for the next 50-100, you're probably not going to have much use out of UU, but I find it to be an excellent feature to reduce all kinds of frustrations. (Saying that it makes the game a easier is kind of an empty argument since room solutions, especially in later holds like TCB and TSS, require you to uncover a certain course of actions, rather than a super specific moveset)
Bottom-line: I really enjoy the UU feature, but that's just my opinion on how I personally enjoy the game.
____________________________
Drod Number: 3034; 8th person to see the Second Sky