jbluestein
Level: Smitemaster
Rank Points: 1670
Registered: 12-23-2005
IP: Logged
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Re: Flight of the Fegundo (+1)
My initial concern when viewing this hold was that the puzzles wouldn't be very interesting within the parameters of the player role (a mostly invincible character that can fly), and also that something fairly similar had already been done in Val Unrich.
Well, I'm pleased to say that the puzzles are interesting, not too easy, and the feel of the hold is substantially different.
I thought it was a very good effort, overall.
7 for fun, 4 brains of difficulty.
Josh
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"Rings and knots of joy and grief, all interlaced and locking." --William Buck
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