Well then, here's my late entry, titled "
Two Ways In, No Ways Out."
Not my best work, as I still can't seem to get used to most of the ST2 object set, but hey, it's an entry.
Also, while designing this level, I found a bug: When you go through a gate when the level is halfway through flipping, you get stuck on the other side of the gate, which then acts like a wall.
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Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.
If people don't think there's something wrong with you, there's something wrong with you.
Oh well. Another day, another dementia.
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×Awards:
2nd place, 2007 ST design contest: Pipe Dream
1st place, 2008 ST design contest: Pay Ratio