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Caravel Forum : DROD Boards : Feature Requests : 2 objects & 2 Enemies/Bosses (To DROD)
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DROD
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icon 2 objects & 2 Enemies/Bosses (0)  
Objects
1.Switches and Doors.When Mirror Are On Of Switch It Opens Door.all Switches are must be pressed.
2.Laser Gun:It Shoot Laser When Beethro Hits It.When Laser Hit Mirror,It Will Be Shoot Laser To 3 Ways,If Its Came Up it will shoot:Left,Right and Down,and So..
Enemines/Bosses:
1.Boss:Dark Samurai
It Have Sword.It Try Kill beethro,With It Skills.
Sklills:
1.Swing Sword
2.Move
3.Throw Star(Bounce When Hit Beethros sword)
You Have Bounce 3 Stars To Kill It!
2.enemie:Archer Goblin
It Will shoot you,if you are 4 tiles close it.
it wont shoot if you are in darkness. :)

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07-16-2007 at 10:55 AM
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MeckMeck GRE
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icon Re: 2 objects & 2 Enemies/Bosses (+1)  
DROD wrote:
Objects
1.Switches and Doors.When Mirror Are On Of Switch It Opens Door.all Switches are must be pressed.
2.Laser Gun:It Shoot Laser When Beethro Hits It.When Laser Hit Mirror,It Will Be Shoot Laser To 3 Ways,If Its Came Up it will shoot:Left,Right and Down,and So..
Enemines/Bosses:
1.Boss:Dark Samurai
It Have Sword.It Try Kill beethro,With It Skills.
Sklills:
1.Swing Sword
2.Move
3.Throw Star(Bounce When Hit Beethros sword)
You Have Bounce 3 Stars To Kill It!
2.enemie:Archer Goblin
It Will shoot you,if you are 4 tiles close it.
it wont shoot if you are in darkness. :)

1.) This is already possible by using multiple doors and pressure plates.
2.) What does this laser exactly do? How does it interact with bombs, monsters, tar, etc.?

About the bosses: I don't think that the first one is a good idea. However I like the idea of the second one.... a monster that depends on light sources... this would give lights a greater role than just being decoration. Maybe this archer-goblin could also be a common monster (not a "boss").

[Last edited by MeckMeck GRE at 07-16-2007 11:56 AM]
07-16-2007 at 11:54 AM
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Doom
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
MeckMeck GRE wrote:
However I like the idea of the second one.... a monster that depends on light sources... this would give lights a greater role than just being decoration. Maybe this archer-goblin could also be a common monster (not a "boss").
Alpha Blending -> Off: not so good idea anymore. Besides, it would be hard to tell what's light and what's dark with so many possible shades.

PS. Captitalizing Words Randomly Is Annoying.

[Last edited by Doom at 07-16-2007 12:02 PM]
07-16-2007 at 12:01 PM
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zonhin
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
Objects
1.Switches and Doors.When Mirror Are On Of Switch It Opens Door.all Switches are must be pressed.
Already been done.
2.Laser Gun:It Shoot Laser When Beethro Hits It.When Laser Hit Mirror,It Will Be Shoot Laser To 3 Ways,If Its Came Up it will shoot:Left,Right and Down,and So..
:lol
Enemines/Bosses:
1.Boss:Dark Samurai
It Have Sword.It Try Kill beethro,With It Skills.
Sklills:
1.Swing Sword
2.Move
3.Throw Star(Bounce When Hit Beethros sword)
You Have Bounce 3 Stars To Kill It!
No. Enemies must be predictable.
2.enemie:Archer Goblin
It Will shoot you,if you are 4 tiles close it.
it wont shoot if you are in darkness. :)
No.

In conclusion almost all of your ideas have either already been suggested or are already in the game. The Switches and doors are actually in the game, and the samurai is stupid.

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And cut myself a slice of sunshine pie
I danced with the peanut butterflies
Till time went and told me to say hello but wave goodbye
07-16-2007 at 01:20 PM
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DROD
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
Well...
Monster Can Be:Skeleton who will move 2 tiles in 1 turn.
Im Not Very Good In Thinking.I Wish That Your Ideas Are Too In DROD.
I Hope That Archer Are In DROD like skeleton.



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[Last edited by DROD at 07-16-2007 05:15 PM]
07-16-2007 at 05:12 PM
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Banjooie
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
Oh wow. Okay.

My money's on 10 year old kid, anyone willing to bet against me for 'doesn't understand english'?
07-16-2007 at 07:57 PM
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MeckMeck GRE
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
DROD wrote:
Well...
Monster Can Be:Skeleton who will move 2 tiles in 1 turn.
Im Not Very Good In Thinking.I Wish That Your Ideas Are Too In DROD.
I Hope That Archer Are In DROD like skeleton.

Monsters that move at double speed will disgust most of the DROD Players. It's fun to go on a rampage with a speed potion, but the other way around? :( (For monsters: 1 turn -> 1 move). You might be even good in thinking but you aren't good in English. Nouns are usually not capitalized (expect they represent names of persons,staates,etc.). Thanks for your wish. ;). I guess the possibility of archer and skeleton being implented into Drod is zero or better going towards zero.

[Last edited by MeckMeck GRE at 07-16-2007 08:42 PM]
07-16-2007 at 08:42 PM
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zonhin
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icon Re: 2 objects & 2 Enemies/Bosses (+1)  
Banjooie wrote:
Oh wow. Okay.

My money's on 10 year old kid, anyone willing to bet against me for 'doesn't understand english'?

Banjooie, did you really need to actually say this? We already know this. :lol

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I looked at the world through apple eyes
And cut myself a slice of sunshine pie
I danced with the peanut butterflies
Till time went and told me to say hello but wave goodbye

[Last edited by zonhin at 07-16-2007 09:29 PM]
07-16-2007 at 09:28 PM
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Briareos
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
zonhin wrote:
Banjooie wrote:
Oh wow. Okay.

My money's on 10 year old kid, anyone willing to bet against me for 'doesn't understand english'?
Banjooie, did you really need to actually say this? We already know this. :lol
And both options aren't mutually exclusive, either... O:-

np: People Press Play - Before Me (People Press Play)

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07-16-2007 at 10:37 PM
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Banjooie
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icon Re: 2 objects & 2 Enemies/Bosses (+1)  
Wow. When did you guys get snarkier than me?

That's sort of terrifying.
07-16-2007 at 11:26 PM
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Jatopian
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icon Re: 2 objects & 2 Enemies/Bosses (+1)  
Ah, Banjooie. We've always had the ability, but your established reputation allows you greater freedom to do so. This fellow's thread, however is just the place for a snark or two.
"Just the place for a Snark! I have said it twice:
That alone should encourage the crew.
Just the place for a Snark! I have said it thrice:
What I tell you three times is true."


I have been playing far too much American McGee's Alice.


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DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
07-17-2007 at 03:13 AM
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Kwakstur
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
And somehow, I'm the first one to comment that he managed to get a name like DROD.

What, nobody else is amazed?

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07-19-2007 at 09:39 AM
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zonhin
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icon Re: 2 objects & 2 Enemies/Bosses (+2)  
I thought that too. I just didn't post it. Really. I'm serious. Honestly. I swear. I truly do. 4 real dawg, 4 real. I am the telling of the truth. The truth I am telling. I'm completely totally, honest. Really. I know the TRUTH Thought 4-corner time is real Do not believe false jew gods.
Cubic time is truth
Do not believe false jew education. Jew education tells us of 6-corner cube DO NOT BELIVE THEM 4 corner cube is TRUTH.

*ahem*
I am truly and completely honest. Honestly.

God, I'm tired.

____________________________
I looked at the world through apple eyes
And cut myself a slice of sunshine pie
I danced with the peanut butterflies
Till time went and told me to say hello but wave goodbye

[Last edited by zonhin at 07-19-2007 10:08 AM]
07-19-2007 at 09:59 AM
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Banjooie
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
my god that was the finest segue into timecube I have ever seen in my life
07-19-2007 at 10:34 AM
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zonhin
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
Huh, it seem that Dr. Gene Ray is significantly nuttier then I thought him to be.

http://www.timecube.com/

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I looked at the world through apple eyes
And cut myself a slice of sunshine pie
I danced with the peanut butterflies
Till time went and told me to say hello but wave goodbye

[Last edited by zonhin at 07-19-2007 10:54 AM]
07-19-2007 at 10:53 AM
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NiroZ
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
I can only flaw you on the fact that you read far enough into that *ahem* ... "highly original and creative website"... to find that gem of knowledge.
07-19-2007 at 12:03 PM
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Mattcrampy
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
Banjooie wrote:
my god that was the finest segue into timecube I have ever seen in my life

That is the only segue into Timecube I have ever seen in my life.

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Click here to view the secret text

07-20-2007 at 06:07 AM
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Ezlo
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icon Re: 2 objects & 2 Enemies/Bosses (0)  
I think in the spirit of the forum you should at least be mad at all those Hittites instead. Maybe? :blush

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07-20-2007 at 02:23 PM
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Banjooie
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icon Re: 2 objects & 2 Enemies/Bosses (+1)  
Ezlo wrote:
I think in the spirit of the forum you should at least be mad at all those Hittites instead. Maybe? :blush

hittites probably understand nature's perfect 96-hour 4-day timecube.
07-20-2007 at 10:08 PM
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