Now that we have the platforms that allow Beethro to cross pits, how about something that only grows in the pits? My idea is similar to tar in how it grows, but it's more of a whispy gas I'm currently calling the Whispy Halo. Here's how it works:
The halo grows if it is connected to a
halo mother (I haven't decided what to call it but I don't like the 'mother' name). Like Gel, it actually needs to be connected to grow. When it grows, if it covers Beethro, he's dead since it is a poisonous cloud. He can actually step into it accidentally if he's not careful, but it'd kill him. It is "
cut"
-able (as much as you can "
cut"
mist) at any point but only by a sword rotation which fans the mist away from both the spot the sword was on and the spot it moved to. Stabbing, sidestepping and backstepping won't do it. When it gets to be one square wide, it creates a Halo Angel which uses Raithwing movement.
The Halo can't grow over land because it needs great amounts of free space to spread out in. When it grows, it sends out tiny tendrils of mist and tries to grow, but these tendrils immediately die on the next turn if they are over land. This means that, if you are standing on the ground next to the halo on a turn when it is going to grow, the tendrils will hit you and kill you, but if you move away for that one turn and then move back one turn later, you'd be fine.
I think this has similar puzzle potential to most tar-stuff puzzles, but the dynamics of the matter itself are sufficiently different that it's not just a
floating tar idea (as I see it, at least).
Comments? Criticism? Bueller?
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[Last edited by Garlonuss at 05-04-2007 05:10 PM]