A little modification for a rarer enemy. An armoured guard, who cannot be killed conventionally with a sword strike. The only way to kill him is to stab him in the back (i.e. he must be facing away from the sword that stabs him).
Behaves like a guard and pursues the player. Kind of like a weaker slayer, since it will be very difficult for the player to kill this guard. However, to make him possible to kill, perhaps he should be "
invisible"
to normal guards, so you can manipulate one of them to stab him in the back. Or use mimics/decoys.
Just thought it would be nice to have a monster of "
toughness"
in between that of a slayer and a guard.
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