Just wanted to throw out that I finally got around to trying rev2 and the whole update process took about 1 1/2 minutes. Far cry from the over an hour I was seeing in rev 1
Also: I never really got the comments about the title-menu readability until seeing this version. That IS much clearer. Nice!
Edit: Hmm... I'm also seeing all my demo's being gone, in both TCB and other holds. Unfortunately, I don't know for sure if that happened immediately upon updating, or after exporting and re-importing my player data and getting a LOT of demo errors (as described in
http://forum.caravelgames.com/viewtopic.php?TopicID=15603&page=0#182816.) I'm also sometimes getting beeping when I exit a room - but I think only one's where it's actually going to save a demo (that is, if I'm just walking through an already completed room, it doesn't beep when I exit, but it also doesn't show me as having demo's. On the one's where I get the beeps, the demo's show up when I go back into it) - , which gets accompanied with the same messages I got during the re-import process in drod.err:
Assertion error in line 348 of .\Db.cpp: "
demoIndex.find(demoID) == demoIndex.end()"
Assertion error in line 349 of .\Db.cpp: "
demosHoldIndex.find(demoID) == demosHoldIndex.end()"
"
Also, in some rooms, going to F6 is fine, but in some just pressing F6 crashes DROD outright, with the following in the drod.err:
Assertion error in line 1219 of .\DemosScreen.cpp: "
pDemo"
Assertion error in line 741 of .\DemosScreen.cpp: "
pDemo"
I'm not exactly certain what's different about the rooms where it does crash and the one's where it doesn't, except that it seems to happen all the time on the later floors (such as UL, LP, LPt) and not on earlier ones like HA. I never had that happen to me before updating to rev2.
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[Last edited by jmpava at 05-04-2007 06:52 AM]