SubTerra teleporters work exactly like Chip's Challenge teleporters except that the game checks the tiles in opposite order.
21 22 23 24 25 26 27 28
29 30 31 32 33 34 35 36
37 38 39 40 41 42 43 44
45 46 47 48 49 50 51 52
53 54 55 TT 01 02 03 04
05 06 07 08 09 10 11 12
13 14 15 16 17 18 19 20
When the player enters the teleporter (TT) the game begins checking all squares in the level in the order shown above. If it encounters a teleporter, it checks if the teleporter is blocked. If the teleporter is available, the player moves to it. Otherwise the game keeps checking for other teleporters and eventually returns to the beginning if no available teleporters were found.
Also, check an interesting Chip's Challenge level "
Level 138: Partial Post"
in the original levelset.
[Edited by Doom at
Local Time:05-28-2005 at 08:13 AM: grammar]