I've been testing EP on macOS (currently 14.7.1) and one late game level has a script that always crashes the game under specific circumstances.
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×The level Royal Waterways has a gimmick with custom tokens that raise and lower the water level for the whole level. When the water level is at its highest, stepping on a token to lower it triggers the crash. I suspect it has something to do with tar build markers representing the deepest water when the level is highest, but I can't prove it myself. Occurring in a required level, this crash makes further progress impossible.
This is occurring in 5.1.1.624, the latest beta build, and it doesn't log anything in the error log.
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[Last edited by NoahT at 01-13-2025 12:11 AM]