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Camwoodstock
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icon Post the worst DROD idea you can think of! (+1)  
The title says it all; this is a forum game where we post the worst ideas for DROD we can think of!

I'll start off with the obvious choice; give Beethro a raygun.

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10-02-2016 at 05:17 PM
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disoriented
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Time tokens

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10-02-2016 at 05:35 PM
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Red-XIII
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A character that makes all monsters look like roaches but they actually behave like they do. Imagine 10 roaches coming to you while they're actually goblins, constructs, guards and so on.

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10-02-2016 at 06:05 PM
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Camwoodstock
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icon Re: Post the worst DROD idea you can think of! (0)  
Covering the whole level in Tar!

Red-XIII wrote:
A character that makes all monsters look like roaches but they actually behave like they do. Imagine 10 roaches coming to you while they're actually goblins, constructs, guards and so on.

Wouldn't that last one mean sword-wielding roaches? ...Actually, that sounds awesome, someone at CaravelNet please get on that, even if it's just for one secret level.

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Camwoodstock - The Epic Blunder, Dugan's Best Janitor, Rooted Hold Runner, Lowest Point Watcher, and 132nd Skywatcher (and 13th Gel Authority)
Mastered all of GatEB, KDD 2.0, JtRH, and TCB! | Saw The Second Sky! (lots of secrets left!)

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[Last edited by Camwoodstock at 10-02-2016 06:07 PM]
10-02-2016 at 06:06 PM
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uncopy2002
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icon Re: Post the worst DROD idea you can think of! (0)  
#TwitchPlaysDROD
10-02-2016 at 06:25 PM
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Red-XIII
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icon Re: Post the worst DROD idea you can think of! (0)  
Camwoodstock wrote:
Covering the whole level in Tar!

Red-XIII wrote:
A character that makes all monsters look like roaches but they actually behave like they do. Imagine 10 roaches coming to you while they're actually goblins, constructs, guards and so on.

Wouldn't that last one mean sword-wielding roaches? ...Actually, that sounds awesome, someone at CaravelNet please get on that, even if it's just for one secret level.

Well, to make it less awesome, how about invisible sword? And the monster appearance always pointed the same way, so you won't know the sword orientation :P

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[Last edited by Red-XIII at 10-02-2016 06:36 PM]
10-02-2016 at 06:33 PM
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LeoS
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zDROD: the Zork-style text adventure.

You enter a room. There is tar as far as the eye can see.

>N

You have been eaten by a grue. Er, roach.
10-02-2016 at 06:41 PM
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Xindaris
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An entire level of empty, puzzleless secret rooms with ridiculously huge size, where a large collection of level entrances and scripting trickery are used to make attempting to walk through various room connections actually teleport the player to seemingly random other parts of the level, along with level entrance messages that actively discourage the player from continuing. Also, one particular room is just impossible to access from anywhere within the level itself, requiring the player to get there from a random exit in another unrelated level.

Oh wait, I actually did this one.

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[Last edited by Xindaris at 10-02-2016 06:56 PM]
10-02-2016 at 06:53 PM
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LeoS
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Xindaris: LOL! Believe it or not, I actually *enjoyed* mapping out that level (brought me back to mapping out games like, say, Zork...).

disclaimer: I also like to do 1000+ piece puzzles w/o looking at the picture.

[Last edited by LeoS at 10-02-2016 07:28 PM : add disclaimer]
10-02-2016 at 07:26 PM
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azb
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A: Real-time monster movement. No longer can you think a puzzle out!

B: "Hardcore" mode. If you die, your hard drive is formatted and your computer blows up! As a bonus, fill a room with randomly appearing sworded characters to kill the player character while encouraging the players to use this "hardcore" mode.

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[Last edited by azb at 10-02-2016 08:02 PM]
10-02-2016 at 08:02 PM
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Xindaris
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On the note of randomness:
-Add an actual, nondeterministic random number generator to the engine and make it determine really important things like whether or not a door opens or a particular roach exists.

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10-02-2016 at 08:03 PM
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averagemoe
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A hold where you play as an RCS conductor who does nothing but fill out paperwork by solving Picross puzzles.

Actually... what would be some good grid dimensions for making the various character portraits into Picross puzzles?

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10-03-2016 at 12:28 AM
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Camwoodstock
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icon Re: Post the worst DROD idea you can think of! (0)  
Red-XIII wrote:
Camwoodstock wrote:
Covering the whole level in Tar!

Red-XIII wrote:
A character that makes all monsters look like roaches but they actually behave like they do. Imagine 10 roaches coming to you while they're actually goblins, constructs, guards and so on.

Wouldn't that last one mean sword-wielding roaches? ...Actually, that sounds awesome, someone at CaravelNet please get on that, even if it's just for one secret level.

Well, to make it less awesome, how about invisible sword? And the monster appearance always pointed the same way, so you won't know the sword orientation :P

No, definitely a visible sword, and make it so the roach always faces properly. It's cooler that way. We're going for roaches with swords, not roaches without swords.

uncopy2002 wrote:
#TwitchPlaysDROD

That one actually sounds like it'd be genuinely kinda funny, somebody please get onto that.

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Camwoodstock - The Epic Blunder, Dugan's Best Janitor, Rooted Hold Runner, Lowest Point Watcher, and 132nd Skywatcher (and 13th Gel Authority)
Mastered all of GatEB, KDD 2.0, JtRH, and TCB! | Saw The Second Sky! (lots of secrets left!)

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[Last edited by Camwoodstock at 10-03-2016 07:46 PM]
10-03-2016 at 07:45 PM
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The Architest
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Ads playing between rooms.

[Last edited by The Architest at 10-04-2016 12:57 PM : I am Hemingway.]
10-04-2016 at 12:56 PM
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disoriented
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The Architest wrote:
Ads playing between rooms.

Let's not give Danforth Strout any ideas.

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10-04-2016 at 05:29 PM
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Camwoodstock
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Tar's graphics are replaced with results for "tar" on FurAffinity.

It's a lot worse than it sounds... I regretfully know this.

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10-08-2016 at 09:12 PM
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azb
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...Every single GeneralTiles sprite is replaced by random pieces of random photos so that the game looks like a mess of squares with random colors inside.

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10-08-2016 at 11:39 PM
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Camwoodstock
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azb wrote:
...Every single GeneralTiles sprite is replaced by random pieces of random photos so that the game looks like a mess of squares with random colors inside.

So, DROD in the hands of Games Repainted? Sign me up.

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10-09-2016 at 03:17 PM
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Yitzi
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A vision-style token that marks game elements as either "beneficial" (make the room easier to complete) or "harmful" (make the room harder to complete). Especially if there's no setting for "both".
10-21-2016 at 05:02 AM
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The Architest
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OK.

Click here to view the secret text

11-07-2016 at 03:35 PM
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uncopy2002
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The Architest wrote:
OK.

Click here to view the secret text
Looks like what'd have been if Stephen's Sausage Roll is implemented into DROD.
11-07-2016 at 04:14 PM
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OdiePie
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A monster that moves in random directions each turn. :smile

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11-12-2016 at 05:41 AM
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BlueFlower
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DROD THE MUSICAL
Where the roaches sing and dance, slayers tap à la "Putin' on the Ritz," Arky, ex-A1, Beethro, and Tendry have Disney Princess 'I Want' songs (imagine Beethro AND Ex-A1 singing "Belle" from Beauty and the Beast "I want adventure in the great wide somewhere!"), Tendry is also the lead, and they shatter the 4th wall into oblivion. Also "Springtime for Dugan."

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[Last edited by BlueFlower at 12-02-2016 05:57 AM]
12-02-2016 at 05:53 AM
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Lucky Luc
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I think you confused the meaning of "worst" and "best" there.

Now excuse me, I have to write some music ... for no particular reason.
12-02-2016 at 10:47 AM
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disoriented
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Lucky Luc wrote:
I think you confused the meaning of "worst" and "best" there.

Now excuse me, I have to write some music ... for no particular reason.
I smell a contest idea.

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12-02-2016 at 03:05 PM
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The Architest
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Make existing puzzle elements purchasable. AE elements stay free, but you have to buy each engine's elements separately. Buying a newer game won't give you access to its or earlier engine's elements.

Puzzle Elements DLCs: only 4,99$ a pack!

[Last edited by The Architest at 01-12-2017 12:55 PM]
01-12-2017 at 12:50 PM
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azb
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Replace all the monsters with random-monster movement, and ensure that they will not even be consistent when undoing.

In addition, make it impossible to destroy any monster by sword, making earlier holds (such as KDD level 1) totally incompatible.

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01-14-2017 at 12:47 AM
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