This is a much larger problem than what you describe, one which pertains to an error I reported a year or so ago.
If you complete a room by moving through master walls, and you do so faster than your previous time, it will try to give you the new score.
This deletes your old room score.
In the case of 1st place scores, this is rather devastating. Just as a simple example, I believe the first room of KDD 2.0 used to be scoreable (it no longer appears to be). The problem with this is, if you either "
start new game"
or return to the hold beginning by restoring to the start of The Entrance in First Level, heading South through the master wall will tell you "
1st place!"
and then it will delete your old high score without telling you (in which case if you DID have first place, you no longer will ever again).
This still affects at least one hold that I have played (a KDD hold which has a master wall in an odd place in a scoreable room), unless the system has been changed to fix it.
What should happen is this: when the system receives a score, it should tell you what place it thinks you received (as it does). But if you have an already-confirmed score for that room, it should cache the previous confirmed score rather than remove it from the list completely. If your new score fails the check, it should restore the old score to its proper place. No more dropping of scores, in other words.
Compared to this issue, the system notifying you incorrectly about your place and/or making it hard to beat highly specialized rooms is a minor issue, but still useful. Perhaps it could also flash "
Score Failed Verification (Room Name)"
on the screen when the spider fails to verify a room score and you're currently connected to CaravelNet. I still feel that CN should cache confirmed scores until the new one is confirmed, however.
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Trickster
Official Hold ProgressClick here to view the secret text
×Beethro and the Secret Society: Postmastered
Beethro's Teacher: In Progress
Complex Complex: In Progress
Devilishly Dangerous Dungeons of Doom: In Progress
Finding the First Truth: Postmastered
Gunthro and the Epic Blunder: In Progress
Halph Has a Bad Day: Mastered (no door)
Journey to Rooted Hold: Postmastered
King Dugan's Dungeon 2.0: Postmastered
Master Locks: Mastered (no door)
Master Locks Expert: Mastered (no door)
Perfect: In Progress (Perfect 8)
Smitemastery 101: Postmastered
Suit Pursuit: In Progress
Tendry's Tale: Mastered (RPG)
The Choice: Postmastered
The City Beneath: Postmastered
Favorite Unofficial Holds (I need to play more!)
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×A Quiet Place: Mastered (no door)
Advanced Concepts: In Progress
Archipelago: In Progress (Island 12)
Break Out Of Jail: Conquered (86%)
Dr. E. Will's Mega Complex: In Progress
Hold Anonymous: In Progress
Paycheck: Conquered (75%)
The Test of Mind: Mastered (RPG)
Unfriendly Islands: In Progress
Val Unrich: In Progress
war10: Mastered (no door)
war15: Mastered (no door)
war: the truth within: Mastered (no door)
Washed Ashore: Mastered (RPG)
My HoldsClick here to view the secret text
×The Plague Within (RPG) (alpha)
Tinytall Tower (Smitemaster) (beta)
Do Not Disturb Compilation (level contributions) (in review)
Riddle of the Bar (compilation)