mrimer
Level: Legendary Smitemaster

Rank Points: 5437
Registered: 02-04-2003
IP: Logged
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Pending 3.0 change to black gates in tarless rooms (0)
When a black gate is placed in a room without any tarstuff, it disappears right away on entrance. However, in 3.0, black gates in this setup will reappear if new tarstuff is formed sometime later in the room. (This could happen, for instance, if a room is built with a mother but no tar underneath. After 30 turns, tar would get spawned. Another situation is if tarstuff is destroyed immediately on room entrance.) The black gates will reopen, of course, when the grown tarstuff is cleared.
We've checked published rooms. This change could affect a relatively small number rooms, but we don't think any rooms will be broken by this change. Architects are welcome to update published holds in the event this 3.0 change would affect room solutions.
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