PMIT
Level: Master Delver
Rank Points: 159
Registered: 02-08-2010
IP: Logged
|
Re: Time Off For Good Behavior (+1)
This is a hold mainly focused around accomplishing a clear strategy while handling hordes along the way, which I found mostly enjoyable as I got used to the architect's style. The tagline is 'getting used to the TCB elements', and while there is at least one room focusing on most of those elements, the main themes that you'll see include manipulating platforms in somewhat constrained areas, figuring out how to cut all of the tarstuff (especially gel), and briar timers.
I didn't have a particularly strong first impression of the hold - Beethro's Home 1W and 1S were two of the first rooms I played, and I didn't enjoy them very much, but that feeling faded the more I played. I would've preferred it if most of the rooms had a few more checkpoints, though that only became particularly annoying for me in Clearing the Basement 1W and 2W. On the whole, there wasn't too much to make this hold really stand out, but it was enjoyable all the same.
____________________________
aka VioletPumpkin
|