Radiant wrote:
That's really odd, the ranged/armor icons should be placed with the exact same code as every other icon...
The magical melee and ranged icons do that too, as well as magical upkeep. In fact, there's a lot of funky goings-on with the graphics in windowed mode.
Here's a list of the most common bugs I've come across:
-The Manual, About, and option screens don't position the cursor correctly.
-The Energy and Chaos icons aren't displayed properly on any screen.
-On the main map screen, it snows only on the left side of the board during winter.
-On the main map screen, some of the spell effects are shown only on the left side of the board.
-The small map doesn't display on any screen, though the square on it is placed properly.
I suggest a playthrough or two in windowed mode, and you'll see what I mean. Also, for some strange reason, buildings that increase a city's sight radius to three have the added effect of decreasing its supply radius to about 1.5.
I currently run 32-bit WinXP in VirtualBox; 32- and 64-bit Win7 on my laptop and desktop, respectively; and WINE on 32-bit Linux Mint 14 MATE.
____________________________
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If people don't think there's something wrong with you, there's something wrong with you.
Oh well. Another day, another dementia.
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×Awards:
2nd place, 2007 ST design contest: Pipe Dream
1st place, 2008 ST design contest: Pay Ratio