Here's some decorative ideas I have.
1. More of an outdoorsy tile set.
I know that DROD is mainly set inside, but occasionally you have the architect who wants to create a river or something, and it's almost impossible to make it. Plus, the Deep Spaces music sounds horrible as outdoors music. The only problem with the tile set I am currently using to get that effect, (Deep Spaces) is that it has no water. I really want water to be in TCB. I mean REALLY REALLY REALLY want it.
2. A cave tile set.
Sort of like the Volcano tile set, the ones we have now don't really make you feel like you're deep below the surface. I know Beethro is in a dungeon that was man-made. But is everything supposed to look man-made?
3. A dimmer switch for lighting.
This is being talked about in a seperate thread, but I'll mention it here as well. Darker rooms sometimes just look cooler, plus, if you were able to increase the brightness of roaches eyes along with this, it would be awesome! Along with this idea, adding torches to the obstacle wheel? It could cast shadows, and it's just something to spruce it up.
4. One or two more NPC's that are not blue-faced.
I mean, come on! I don't want almost everyone to be an Architect!
5. Cutscenes
I guess this is really a scripting request instead of a decorative request, but I want to be able to control where Beethro goes for a little bit, I don't want to have to create a complex series of orbs just to make sure that Beethro stays put while he is listening to a character. After the cutscene is over, it should let start moving from right when the cutscene stopped. Even if you're in the middle of a room.
6. Stairs that face sideways?
This just bugs me a little.
7. Rotating obstacles.
I wanna get that Emperor dude to point the other way!
Will post if I remember the rest.