Hello!
I have a new monster idea: a witch.
The witch moves using wraithwing logic, and as they have broomsticks, can fly over pits. Witches have a magical green beam in front of them that streches up to X squares in front of her. If Beethro steps into the beam, his sword will be disabled until he moves out of the beam. I don't know if I still want Beethro to able to turn his sword when it's disabled.
Once every X # of turns a witch will drop down a potion invisible to Beethro. If Beethro steps on the potion, a new witch will appear up to X # of squares away from another witch/the witch who placed the potion.
Aside from witches, you can pick up magic shields that can be dropped at any time. When Beethro has a shield, he is protected from the witches green beams. But when Beethro has a shield, witches may change their green beams to red. If Beethro is in a red beam, his shield will be destroyed/returned to where he last found it/returned to its original location.
Monsters (including other witches) that step into the witches' beams will be disabled, meaning it will be as if the monster isn't there. The effect is broken when the monster moves out of the beam.
Perhaps when a witch's beam goes into Beethro's sword's side, it will be reflected.
Anyone who has any questions, comments, or ideas for my witch idea is free to. It could use some talking about.
-Noah
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