I said no more puzzles, did I? Well, I lied a bit. I got to thinking the plank maze would look much nicer without all those little door-orb passages, and that I could probably fit a bigger grid on the screen without them. And I eventually designed a bigger and better puzzle more to my satisfaction. Thus, version 1.30
above has:
* A fix to the trivial solution to Oskar's puzzle in 2E (and a bit more on the scroll)
* The new and improved 2N2E plank maze
* 1N1E now takes advantage of diagonally adjacent doors so Beethro doesn't have to move quite so much
* An extra scroll in the 1S3E leaf juice puzzle to help explain which orb does what (I don't think drawing pipes would look good here.)
As to more puzzle holds, I do have half an idea. But it's entirely different, and I'm unlikely to start on it for a few months, if ever.
Edit: And this time it really is going to Holds within a week (assuming no major problems).
[Edited by schep at
Local Time:05-24-2005 at 04:34 AM]